Design patterns in Ruby /
Clasificación: | Libro Electrónico |
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Autor principal: | |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
Upper Saddle River, N.J. :
Addison-Wesley,
©2008.
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Colección: | Addison-Wesley professional Ruby series.
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Temas: | |
Acceso en línea: | Texto completo (Requiere registro previo con correo institucional) |
Tabla de Contenidos:
- pt. I. Patterns and Ruby
- Ch. 1. Building Better Programs with Patterns
- Ch. 2. Getting Started with Ruby
- pt. II. Patterns in Ruby
- Ch. 3. Varying the Algorithm with the Template Method
- Ch. 4. Replacing the Algorithm with the Strategy
- Ch. 5. Keeping Up with the Times with the Observer
- Ch. 6. Assembling the Whole from the Parts with the Composite
- Ch. 7. Reaching into a Collection with the Iterator
- Ch. 8. Getting Things Done with Commands
- Ch. 9. Filling in the Gaps with the Adapter
- Ch. 10. Getting in Front of Your Object with a Proxy
- Ch. 11. Improving Your Objects with a Decorator
- Ch. 12. Making Sure There Is Only One with the Singleton
- Ch. 13. Picking the Right Class with a Factory
- Ch. 14. Easier Object Construction with the Builder
- Ch. 15. Assembling Your System with the Interpreter
- pt. III. Patterns for Ruby
- Ch. 16. Opening Up Your System with Domain-Specific Languages
- Ch. 17. Creating Custom Objects with Meta-programming
- Ch. 18. Convention Over Configuration
- Ch. 19. Conclusion
- App. A. Getting Hold of Ruby
- App. B. Digging Deeper.