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080219s2008 njua ob 001 0 eng d |
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|a CL0500000018
|b Safari Books Online
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|a T385
|b .G6882 2008 ebook
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|a 006.6/6
|2 22
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|a UAMI
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0 |
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|a GPU gems 3 /
|c edited by Hubert Nguyen.
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246 |
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|a GPU gems three
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246 |
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|a Graphics ProcessingUnits gems three
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260 |
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|a Upper Saddle River, NJ :
|b Addison-Wesley,
|c ©2008.
|
300 |
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|a 1 online resource (1, 942 pages) :
|b color illustrations
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336 |
|
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|a text
|b txt
|2 rdacontent
|
337 |
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|a computer
|b c
|2 rdamedia
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338 |
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|a online resource
|b cr
|2 rdacarrier
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504 |
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|a Includes bibliographical references and index.
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520 |
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|a This volume of the best-selling series provides a snapshot of the latest Graphics Processing Unit (GPU) programming techniques. The programmability of modern GPUs allows developers to use this awesome processing power for non-graphics applications, such as physics simulation, financial analysis, and even virus detection - particularly with the CUDA architecture. Graphics remains the leading application for GPUs, and readers will find that the latest algorithms create ultra-realistic characters, better lighting, and post-rendering compositing effects.
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0 |
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|a Print version record.
|
590 |
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|a O'Reilly
|b O'Reilly Online Learning: Academic/Public Library Edition
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650 |
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|a Computer graphics.
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650 |
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|a Real-time programming.
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650 |
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2 |
|a Computer Graphics
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|a Infographie.
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650 |
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|a Programmation en temps réel.
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650 |
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7 |
|a computer graphics.
|2 aat
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650 |
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7 |
|a Computer graphics.
|2 blmlsh
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650 |
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7 |
|a Real-time programming.
|2 blmlsh
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650 |
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|a Computer graphics
|2 fast
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650 |
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7 |
|a Real-time programming
|2 fast
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700 |
1 |
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|a Nguyen, Hubert.
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710 |
2 |
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|a NVIDIA Corporation.
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776 |
0 |
8 |
|i Print version:
|t GPU gems 3.
|d Upper Saddle River, NJ : Addison-Wesley, ©2008
|z 9780321515261
|w (DLC) 2007023985
|w (OCoLC)141855070
|
856 |
4 |
0 |
|u https://learning.oreilly.com/library/view/~/9780321545428/?ar
|z Texto completo (Requiere registro previo con correo institucional)
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994 |
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|a 92
|b IZTAP
|