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OR_ocn187921654 |
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OCoLC |
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080107s2004 maua ob 001 0 eng d |
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|a 9780321545404
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|z 0321228324
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|z 9780321228321
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|a CHBIS
|b 006148541
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|z (OCoLC)1062894108
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|a CL0500000017
|b Safari Books Online
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|a T385
|b .G6879 2004 ebook
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|a 006.66
|2 22
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|a 006.6773
|2 22
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|a UAMI
|
245 |
0 |
0 |
|a GPU gems :
|b programming techniques, tips, and tricks for real-time graphics /
|c edited by Randima Fernando.
|
246 |
3 |
0 |
|a Graphics processing unit gems
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260 |
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|a Boston, MA :
|b Addison-Wesley,
|c 2004.
|
300 |
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|a 1 online resource (xlv, 765 pages) :
|b illustrations (chiefly color)
|
336 |
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|a text
|b txt
|2 rdacontent
|
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|a computer
|b c
|2 rdamedia
|
338 |
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|a online resource
|b cr
|2 rdacarrier
|
504 |
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|a Includes bibliographical references and index.
|
505 |
0 |
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|a Natural effects -- Lighting and shadows -- Materials -- Image processing -- Performance and practicalities -- Beyond triangles.
|
588 |
0 |
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|a Print version record.
|
590 |
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|a O'Reilly
|b O'Reilly Online Learning: Academic/Public Library Edition
|
650 |
|
0 |
|a Computer graphics
|x Technique.
|
650 |
|
0 |
|a Video games
|x Programming.
|
650 |
|
6 |
|a Infographie
|x Technique.
|
650 |
|
6 |
|a Jeux vidéo
|x Programmation.
|
650 |
|
7 |
|a Computer graphics
|x Technique.
|2 blmlsh
|
650 |
|
7 |
|a Computer games
|x Programming.
|2 blmlsh
|
650 |
|
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|a Video games
|x Programming
|2 fast
|
650 |
|
7 |
|a Computer graphics
|x Technique
|2 fast
|
700 |
1 |
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|a Fernando, Randima.
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710 |
2 |
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|a NVIDIA Corporation.
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776 |
0 |
8 |
|i Print version:
|t GPU gems.
|d Boston, MA : Addison-Wesley, 2004
|z 0321228324
|w (DLC) 2004100582
|w (OCoLC)55100436
|
856 |
4 |
0 |
|u https://learning.oreilly.com/library/view/~/9780321545404/?ar
|z Texto completo (Requiere registro previo con correo institucional)
|
994 |
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|a 92
|b IZTAP
|