Cargando…

Cross-platform development in C++ : building Mac OS X, Linux, and Windows applications /

Cross-Platform Development in C++ is the definitive guide to developing portable C/C++ application code that will run natively on Windows, Macintosh, and Linux/Unix platforms without compromising functionality, usability, or quality. Long-time Mozilla and Netscape developer Syd Logan systematically...

Descripción completa

Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Logan, Syd
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Upper Saddle River, N.J. : Addison Wesley Professional, 2007.
Temas:
Acceso en línea:Texto completo (Requiere registro previo con correo institucional)

MARC

LEADER 00000cam a2200000 a 4500
001 OR_ocn183318234
003 OCoLC
005 20231017213018.0
006 m o d
007 cr unu||||||||
008 071211s2007 nju o 001 0 eng d
040 |a UMI  |b eng  |e pn  |c UMI  |d OCLCQ  |d TXJ  |d CEF  |d OCLCQ  |d NHM  |d UIU  |d DEBSZ  |d OCLCQ  |d OCLCO  |d CNNAI  |d OCLCF  |d OCLCQ  |d IDEBK  |d OCLCQ  |d OCLCO  |d OCLCQ  |d YDX  |d AU@  |d OCLCO  |d UAB  |d OCLCO  |d STF  |d OCLCO  |d OCLCQ  |d OCLCA  |d UKAHL  |d OCLCQ  |d OCLCO  |d OCLCQ  |d OCLCO 
019 |a 667105490  |a 1005479828  |a 1048186733  |a 1048389748 
020 |a 9780321246424 
020 |a 032124642X 
020 |a 9780132702188 
020 |a 0132702185 
020 |a 8131735869 
020 |a 9788131735862 
029 1 |a AU@  |b 000067114134 
029 1 |a DEBSZ  |b 355403757 
029 1 |a HEBIS  |b 291476570 
035 |a (OCoLC)183318234  |z (OCoLC)667105490  |z (OCoLC)1005479828  |z (OCoLC)1048186733  |z (OCoLC)1048389748 
037 |a CL0500000016  |b Safari Books Online 
050 4 |a QA76.76.D47  |b L65 2007 
082 0 4 |a 005.133 C1101 Log 2007 [ONLINE] 
084 |a ST 250 C01  |2 rvk 
049 |a UAMI 
100 1 |a Logan, Syd. 
245 1 0 |a Cross-platform development in C++ :  |b building Mac OS X, Linux, and Windows applications /  |c Syd Logan. 
260 |a Upper Saddle River, N.J. :  |b Addison Wesley Professional,  |c 2007. 
300 |a 1 online resource 
336 |a text  |b txt  |2 rdacontent 
337 |a computer  |b c  |2 rdamedia 
338 |a online resource  |b cr  |2 rdacarrier 
588 0 |a Print version record. 
505 0 |a 1. Policy and Management -- 2. Build System/Toolchain -- 3. Software Configuration Management -- 4. Installation and Deployment -- 5. Operating System Interfaces and Libraries -- 6. Miscellaneous Portability Topics -- 7. User Interfaces -- 8. wxWidgets -- 9. Developing a Cross-Platform GUI Toolkit in C++ 
520 |a Cross-Platform Development in C++ is the definitive guide to developing portable C/C++ application code that will run natively on Windows, Macintosh, and Linux/Unix platforms without compromising functionality, usability, or quality. Long-time Mozilla and Netscape developer Syd Logan systematically addresses all the technical and management challenges associated with software portability from planning and design through coding, testing, and deployment. Drawing on his extensive experience with cross-platform development, Logan thoroughly covers issues ranging from the use of native APIs to the latest strategies for portable GUI development. Along the way, he demonstrates how to achieve feature parity while avoiding the problems inherent to traditional cross-platform development approaches. This book will be an indispensable resource for every software professional and technical manager who is building new cross-platform software, porting existing C/C++ software, or planning software that may someday require cross-platform support. Build Cross-Platform Applications without Compromise Throughout the book, Logan illuminates his techniques with realistic scenarios and extensive, downloadable code examples, including a complete cross-platform GUI toolkit based on Mozilla's XUL that you can download, modify, and learn from. Coverage includes Policies and procedures used by Netscape, enabling them to ship Web browsers to millions of users on Windows, Mac OS, and Linux Delivering functionality and interfaces that are consistent on all platforms Understanding key similarities and differences among leading platform-specific GUI APIs, including Win32/.NET, Cocoa, and Gtk+ Determining when and when not to use native IDEs and how to limit their impact on portability Leveraging standards-based APIs, including POSIX and STL Avoiding hidden portability pitfalls associated with floating point, char types, data serialization, and types in C++ Utilizing platform abstraction libraries such as the Netscape Portable Runtime (NSPR) Establishing an effective cross-platform bug reporting and tracking system Creating builds for multiple platforms and detecting build failures across platforms when they occur Understanding the native runtime environment and its impact on installation Utilizing wxWidgets to create multi-platform GUI applications from a single code base Thoroughly testing application portability Understanding cross-platform GUI toolkit design with Trixul. 
590 |a O'Reilly  |b O'Reilly Online Learning: Academic/Public Library Edition 
650 0 |a Cross-platform software development. 
650 0 |a C++ (Computer program language) 
650 6 |a C++ (Langage de programmation) 
650 6 |a Logiciels multiplateformes. 
650 7 |a Cross-platform software development.  |2 blmlsh 
650 7 |a C++ (Computer program language)  |2 blmlsh 
650 7 |a C++ (Computer program language)  |2 fast 
650 7 |a Cross-platform software development  |2 fast 
650 7 |a C++  |2 gnd 
776 0 8 |i Print version:  |a Logan, Syd.  |t Cross-platform development in C++.  |d Upper Saddle River, NJ : Addison-Wesley, ©2008  |z 9780321246424  |w (DLC) 2007036292  |w (OCoLC)156831251 
856 4 0 |u https://learning.oreilly.com/library/view/~/9780321246424/?ar  |z Texto completo (Requiere registro previo con correo institucional) 
938 |a Askews and Holts Library Services  |b ASKH  |n AH37826616 
938 |a Askews and Holts Library Services  |b ASKH  |n AH38081938 
938 |a ProQuest MyiLibrary Digital eBook Collection  |b IDEB  |n 264743 
938 |a YBP Library Services  |b YANK  |n 14858131 
938 |a YBP Library Services  |b YANK  |n 15628938 
994 |a 92  |b IZTAP