Introducing 3ds Max 9 : 3D for beginners /
"Video game and feature-film artists have used 3ds Max to create Halo 2, King Kong, Myst V, and more. Now you can harness this popular animation software with the clear, step-by-step instructions in this easy-to-follow guide. This book breaks down the complexities of 3D modeling, texturing, ani...
Clasificación: | Libro Electrónico |
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Autores principales: | , , |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
Indianapolis, Ind. :
Wiley,
©2007.
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Temas: | |
Acceso en línea: | Texto completo (Requiere registro previo con correo institucional) |
Tabla de Contenidos:
- Ch. 1. Basic concepts
- Ch. 2. Your first Max animation
- Ch. 3. The 3ds Max interface
- Ch. 4. Modelling in 3ds Max : part I
- Ch. 5. Modeling in 3ds Max : part II
- Ch. 6. Organic poly modeling
- Ch. 7. Materials and mapping
- Ch. 8. Introduction to animation
- Ch. 9. Character studio and IK animation
- Ch. 10. 3ds Max lighting
- Ch. 11. 3ds Max rendering
- Ch. 12. Particles and dynamics.