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Introducing 3ds Max 9 : 3D for beginners /

"Video game and feature-film artists have used 3ds Max to create Halo 2, King Kong, Myst V, and more. Now you can harness this popular animation software with the clear, step-by-step instructions in this easy-to-follow guide. This book breaks down the complexities of 3D modeling, texturing, ani...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autores principales: Derakhshani, Dariush, Munn, Randi (Autor), McFarland, Jon (Autor)
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Indianapolis, Ind. : Wiley, ©2007.
Temas:
Acceso en línea:Texto completo (Requiere registro previo con correo institucional)

MARC

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505 0 |a Ch. 1. Basic concepts -- Ch. 2. Your first Max animation -- Ch. 3. The 3ds Max interface -- Ch. 4. Modelling in 3ds Max : part I -- Ch. 5. Modeling in 3ds Max : part II -- Ch. 6. Organic poly modeling -- Ch. 7. Materials and mapping -- Ch. 8. Introduction to animation -- Ch. 9. Character studio and IK animation -- Ch. 10. 3ds Max lighting -- Ch. 11. 3ds Max rendering -- Ch. 12. Particles and dynamics. 
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