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|a 9780080529578
|q (electronic bk.)
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|a 0080529577
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|a DEBBG
|b BV043134479
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|a DEBSZ
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|a (OCoLC)175220364
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|a TR897.7
|b .G682eb vol. 2
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|a COM
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|a 006.696
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|a UAMI
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1 |
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|a Gould, David A. D.
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245 |
1 |
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|a Complete Maya programming.
|n Volume 2 :
|b an in-depth guide to 3D fundamentals, geometry, and modeling /
|c David A.D. Gould.
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260 |
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|a Amsterdam :
|b Morgan Kaufmann Publishers,
|c ©2005.
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300 |
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|a 1 online resource (1 volume) :
|b illustrations
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|a text
|b txt
|2 rdacontent
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|a computer
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|a online resource
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|a Morgan Kaufmann series in computer graphics and geometric modeling
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|a Includes bibliographical references (pages 687-689) and index.
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|a Print version record.
|
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|a O'Reilly
|b O'Reilly Online Learning: Academic/Public Library Edition
|
590 |
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|a eBooks on EBSCOhost
|b EBSCO eBook Subscription Academic Collection - Worldwide
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|a Maya (Computer file)
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|a Maya (Computer file)
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|a Three-dimensional display systems.
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|a Computer animation.
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|a Computer graphics.
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|a C++ (Computer program language)
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2 |
|a Computer Graphics
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6 |
|a Affichage tridimensionnel.
|
650 |
|
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|a Animation par ordinateur.
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|a Infographie.
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|a C++ (Langage de programmation)
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|a three-dimensional.
|2 aat
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|a computer animation.
|2 aat
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|
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|a computer graphics.
|2 aat
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|
7 |
|a COMPUTERS
|x Digital Media
|x Video & Animation.
|2 bisacsh
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650 |
|
7 |
|a C++ (Computer program language)
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650 |
|
7 |
|a Computer animation
|2 fast
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650 |
|
7 |
|a Computer graphics
|2 fast
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650 |
|
7 |
|a Three-dimensional display systems
|2 fast
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776 |
0 |
8 |
|i Print version:
|a Gould, David A.D.
|t Complete Maya programming. Volume 2.
|d Amsterdam : Morgan Kaufmann Publishers, ©2005
|z 0120884828
|z 9780120884827
|w (OCoLC)61678535
|
830 |
|
0 |
|a Morgan Kaufmann series in computer graphics and geometric modeling.
|
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|u https://learning.oreilly.com/library/view/~/9780120884827/?ar
|z Texto completo (Requiere registro previo con correo institucional)
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