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Essential ActionScript 3.0 /

A guide to ActionScript programming covers such topics as conditionals and loops, functions, datatypes, interfaces, event handling, namespaces, XML, Flash, programmic animation, and bitmap programming.

Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Moock, Colin
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Sebastopol, Calif. : O'Reilly, 2007.
Colección:Adobe developer library.
Temas:
Acceso en línea:Texto completo (Requiere registro previo con correo institucional)
Tabla de Contenidos:
  • 1. Core concepts
  • 2. Conditionals and loops
  • 3. Instance methods revisited
  • 4. Static variables and static methods
  • 5. Functions
  • 6. Inheritance
  • 7. Compiling and running a program
  • 8. Datatypes and type checking
  • 9. Interfaces
  • 10. Statements and operators
  • 11. Arrays
  • 12. Events and event handling
  • 13. Exceptions and error handling
  • 14. Garbage collection
  • 15. Dynamic ActionScript
  • 16. Scope
  • 17. Namespaces
  • 18. XML and E4X
  • 19. Flash player security restrictions
  • 20. The display API and the display list
  • 21. Events and display hierarchies
  • 22. Interactivity
  • 23. Screen updates
  • 24. Programmatic animation
  • 25. Drawing with vectors
  • 26. Bitmap programming
  • 27. Text display and input
  • 28. Loading external display assets
  • 29. Actionscript and the flash authoring tool
  • 30. A minimal MXML application
  • 31. Distributing a class library.