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Developer's digital media reference : new tools, new methods /

Designed for media professionals working across a broad range of formats, Developer's Digital Media Reference is an excellent reference guide for those keeping pace with this dynamic industry. As ""convergence"" between the World Wide Web, multimedia, and television producti...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Poole, Curtis, 1958-
Otros Autores: Bradley, Janette
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Amsterdam ; Boston : Focal Press, ©2003.
Temas:
Acceso en línea:Texto completo (Requiere registro previo con correo institucional)

MARC

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100 1 |a Poole, Curtis,  |d 1958- 
245 1 0 |a Developer's digital media reference :  |b new tools, new methods /  |c Curtis Poole, Janette Bradley. 
260 |a Amsterdam ;  |a Boston :  |b Focal Press,  |c ©2003. 
300 |a 1 online resource (xxxi, 584 pages) :  |b illustrations 
336 |a text  |b txt  |2 rdacontent 
337 |a computer  |b c  |2 rdamedia 
338 |a online resource  |b cr  |2 rdacarrier 
504 |a Includes bibliographical references and index. 
588 0 |a Print version record. 
505 0 |a Developer's Digital Media Reference; Copyright; Contents; DVD-ROM Authoring Tools; Introduction; Multimedia Redefined; The Future Is Here! Well, Almost; Next-Generation Tools; Section IServer-Based Architectures; Chapter 1Introduction; From Static to Dynamic Content; Next-Generation Internet: News from the Frontlines; History Repeats; Rapid Progress; The Pipes; The Services; Internet 3?; Resources; Chapter 2Streaming Video; Part A: Background; Streaming Content Explosion; The Storage Challenge; It's All in the Protocols; HTTP Streaming: The First Step; Real-Time Streaming Protocols 
505 8 |a Beyond TCPBeyond IP; Problems with Unicasting; Taking It to the Edge; Multicasting to the Rescue; Part B: Tools; Introduction; General Comparisons; Basic Features; Windows Media Technologies; Quick Review; Tools and Tasks; Windows Media Encoder; Windows Media Resource Kit; PowerPoint Conversion Tools; Microsoft Producer; Windows Media Services; Windows Media Rights Manager; Additional Microsoft Resources; Third-Party Tools; RealNetworks RealSystems; Quick Review; Video and Audio Codecs; Tools and Tasks; RealSystem Producer Plus; RealSlideshow; RealPresenter; RealServer 
505 8 |a RealText, RealPix, and RealFlashAdditional RealNetworks Resources; Third-Party Tools; QuickTime; Quick Review; Import File Formats; Export Formats; Video Effects; Tools and Tasks; QuickTime Pro; iMovie; Final Cut Pro; QTVR Authoring Studio; Additional Apple Resources; Part C: Methods; Choosing Your Technologies; Which Encoding Technologies?; Which Players and Platforms?; Audio only or Audio and Video?; Short Form or Long Form?; Which Market: Business, Education, or Entertainment?; On-demand, Near-live, Or Live Webcasting?; Video Preparation Tips; Encoding Methods; On-Demand Encoding Workflow 
505 8 |a Live Encoding Workflow: Similarities and DifferencesEffective Encoding Environments; Encoding Target Rates; Tips for Creating Low Bit Rate Video; Tips for Creating High Bit Rate Video; Setup of Multiple Bit Rate Video; Late-Stage Editing; Creating QuickTime Reference Movies; Hinting QuickTime Movies; Deployment with HTML; Enhancing Players with Scripting; Deployment Challenges; The Server; The Client; Using Distributed Networks; Chapter 3Motion Graphics; Part A: Background; Introduction; The Importance of Parsing; Compiled Versus Uncompiled Applications 
505 8 |a Browser-Native Technologies: GIF Me a ReasonThe Virtues of Vectors; Raw Text Versus Vector or Bitmapped Text; Part B: Tools; General Comparisons.; DHTML and CSS; Quick Review; Authoring Tools; Resources; Macromedia Flash and Shockwave; Authoring Tools; Resources; Scalable Vector Graphics (SVG); Authoring Tools; Viewers; Server-Side Generators; Resources; Part C: Methods; Choosing Your Design Architectures; Audience.; Compiled or Uncompiled Applications?; Open-Standards-Based or Proprietary Playback Technologies?; Scripting Considerations; Raw Text, Vector Text, or Bitmapped Text? 
520 |a Designed for media professionals working across a broad range of formats, Developer's Digital Media Reference is an excellent reference guide for those keeping pace with this dynamic industry. As ""convergence"" between the World Wide Web, multimedia, and television production communities continues, there is an increased demand for professionals to familiarize themselves with the many new delivery contexts, including hybrid DVD (where digital video content and computer data live on the same disc), interactive TV, and streaming media. <BR id=""LF." 
590 |a O'Reilly  |b O'Reilly Online Learning: Academic/Public Library Edition 
650 0 |a Digital video. 
650 0 |a Multimedia systems. 
650 0 |a Video recording. 
650 0 |a Computer software  |x Development. 
650 0 |a Video art. 
650 0 |a Video recordings. 
650 6 |a Vidéo numérique. 
650 6 |a Multimédia. 
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650 7 |a video recording (process)  |2 aat 
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650 7 |a COMPUTERS  |x Web  |x User Generated Content.  |2 bisacsh 
650 7 |a COMPUTERS  |x Interactive & Multimedia.  |2 bisacsh 
650 7 |a COMPUTERS  |x Web  |x Site Design.  |2 bisacsh 
650 7 |a Computer software  |x Development  |2 fast 
650 7 |a Digital video  |2 fast 
650 7 |a Multimedia systems  |2 fast 
650 7 |a Video recording  |2 fast 
700 1 |a Bradley, Janette. 
776 0 8 |i Print version:  |a Poole, Curtis, 1958-  |t Developer's digital media reference.  |d Amsterdam ; Boston : Focal Press, ©2003  |z 0240805011  |z 9780240805016  |w (DLC) 2002029751  |w (OCoLC)50410447 
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