Stop motion : craft skills for model animation /
To make great animation, you need to know how to control a whole world: how to make a character, how to make that character live and be happy or sad. You need to create four walls around them, a landscape, the sun and moon - a whole life for them. You have to get inside that puppet and first make it...
Clasificación: | Libro Electrónico |
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Autor principal: | |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
Boston :
Focal Press,
2004.
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Colección: | Focal Press visual effects and animation.
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Temas: | |
Acceso en línea: | Texto completo (Requiere registro previo con correo institucional) |
Tabla de Contenidos:
- Ch. 1. Introduction : playing God
- ch. 2. Getting equipped
- ch. 3. Getting animated
- ch. 4. Keep it simple : developing your story
- ch. 5. Coat hangers for armatures : making your own model
- ch. 6. Model makers : the professionals
- ch. 7. Four walls and a sky : sets and props
- ch. 8. Sound advice
- ch. 9. The mechanics of movement
- ch. 10. The performance
- ch. 11. Filming
- ch. 12. Post production
- ch. 13. Getting the job : the business of animation.