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Making your mark in Second life : business, land, and money /

Calling Second Life a game is a lot likesaying that an airport is a nice place totake a trip. To some degree it is true, butmost airports are not featured in travelbrochures. This Short Cut is not about the airport. Rather, it is about a destination. The destinationis about how to make a profitablep...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Rampersad, Tara
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Sebastopol, Calif. : O'Reilly, 2007.
Colección:O'Reilly short cut.
Temas:
Acceso en línea:Texto completo (Requiere registro previo con correo institucional)
Descripción
Sumario:Calling Second Life a game is a lot likesaying that an airport is a nice place totake a trip. To some degree it is true, butmost airports are not featured in travelbrochures. This Short Cut is not about the airport. Rather, it is about a destination. The destinationis about how to make a profitablepresence within Second Life--or, atthe least, general guidelines on how toavoid losing money.
Descripción Física:1 online resource
ISBN:9780596514174
0596514174