Making your mark in Second life : business, land, and money /
Calling Second Life a game is a lot likesaying that an airport is a nice place totake a trip. To some degree it is true, butmost airports are not featured in travelbrochures. This Short Cut is not about the airport. Rather, it is about a destination. The destinationis about how to make a profitablep...
Clasificación: | Libro Electrónico |
---|---|
Autor principal: | |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
Sebastopol, Calif. :
O'Reilly,
2007.
|
Colección: | O'Reilly short cut.
|
Temas: | |
Acceso en línea: | Texto completo (Requiere registro previo con correo institucional) |
Sumario: | Calling Second Life a game is a lot likesaying that an airport is a nice place totake a trip. To some degree it is true, butmost airports are not featured in travelbrochures. This Short Cut is not about the airport. Rather, it is about a destination. The destinationis about how to make a profitablepresence within Second Life--or, atthe least, general guidelines on how toavoid losing money. |
---|---|
Descripción Física: | 1 online resource |
ISBN: | 9780596514174 0596514174 |