Cargando…

Implementing a digital asset management system : for animation, computer games, and web development /

Learn how the top CG film, computer game and web development companies have saved significant time and money on their projects by optimizing digital asset management systems and streamlining production processes. Also included is a product overview with 28 detailed descriptions of software solutions...

Descripción completa

Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Jacobsen, Jens
Otros Autores: Schlenker, Tilman, Edwards, Lisa
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Amsterdam ; Boston : Elsevier Focal Press, 2005.
Temas:
Acceso en línea:Texto completo (Requiere registro previo con correo institucional)

MARC

LEADER 00000cam a2200000Ia 4500
001 OR_ocm76252762
003 OCoLC
005 20231017213018.0
006 m o d
007 cr cnu---unuuu
008 061117s2005 ne a fob 001 0 eng d
010 |a  2006295215 
040 |a N$T  |b eng  |e pn  |c N$T  |d YDXCP  |d OCLCQ  |d MERUC  |d OCLCQ  |d IDEBK  |d OCLCQ  |d UMI  |d DEBSZ  |d OCLCO  |d TYFRS  |d COO  |d OCLCQ  |d NLE  |d OCLCF  |d OCLCQ  |d EBLCP  |d OCLCQ  |d LIV  |d OCLCQ  |d LND  |d CEF  |d OCLCQ  |d WYU  |d UAB  |d UKAHL  |d OCLCQ  |d VT2  |d OCLCQ  |d BRF  |d YDX  |d OCLCO  |d OCLCQ  |d SFB  |d OCLCQ 
015 |a GBA537904  |2 bnb 
016 7 |a 013189413  |2 Uk 
019 |a 441755447  |a 857720130  |a 859892474  |a 936898067  |a 1038394489  |a 1043050929  |a 1065673890  |a 1129362215 
020 |a 008045643X  |q (electronic bk.) 
020 |a 9780080456430  |q (electronic bk.) 
020 |z 0240806654  |q (Paper) 
020 |z 9780240806655 
029 1 |a AU@  |b 000052007374 
029 1 |a AU@  |b 000065148313 
029 1 |a DEBBG  |b BV041432187 
029 1 |a DEBSZ  |b 39828086X 
029 1 |a GBVCP  |b 785371125 
029 1 |a YDXCP  |b 2493577 
035 |a (OCoLC)76252762  |z (OCoLC)441755447  |z (OCoLC)857720130  |z (OCoLC)859892474  |z (OCoLC)936898067  |z (OCoLC)1038394489  |z (OCoLC)1043050929  |z (OCoLC)1065673890  |z (OCoLC)1129362215 
037 |a CL0500000283  |b Safari Books Online 
050 4 |a QA76.575  |b .J33 2005eb 
072 7 |a COM  |x 087000  |2 bisacsh 
072 7 |a COM  |x 060150  |2 bisacsh 
072 7 |a COM  |x 034000  |2 bisacsh 
072 7 |a COM  |x 060130  |2 bisacsh 
082 0 4 |a 006.7068  |2 22 
049 |a UAMI 
100 1 |a Jacobsen, Jens. 
245 1 0 |a Implementing a digital asset management system :  |b for animation, computer games, and web development /  |c Jens Jacobsen, Tilman Schlenker, and Lisa Edwards. 
260 |a Amsterdam ;  |a Boston :  |b Elsevier Focal Press,  |c 2005. 
300 |a 1 online resource (xii, 256 pages) :  |b illustrations 
336 |a text  |b txt  |2 rdacontent 
337 |a computer  |b c  |2 rdamedia 
338 |a online resource  |b cr  |2 rdacarrier 
504 |a Includes bibliographical references (pages 241-244) and index. 
505 0 |a Cover -- table of contents -- Preface -- Who should read this book? -- What do you get out of this book? -- Why is Digital Asset Management important? -- Why we wrote this book -- About the authors -- Acknowledgements -- 1 Introduction -- 1.1 What is it all about? -- 1.2 What does this book cover? -- 1.3 What's an asset anyway? -- 1.4 What is Digital Asset Management? -- 1.5 How is this book structured? -- 2 What can asset management do for you? -- 2.1 What can happen ... -- 2.2 ... And how it can be avoided -- 2.3 Who needs DAM? -- 2.4 What companies expect from Digital Asset Management (DAM) -- 2.5 What DAM is (and what it is not) -- 2.6 General benefits of DAM systems -- 2.7 Benefits for different departments -- 2.8 The case for Return On Investment (ROI) -- 2.9 Industries benefitting from DAM -- 3 Assess your individual situation -- 3.1 Analyze the business -- find out where you are -- 3.2 Define desired improvements -- find out where to go -- 3.3 Analyze value of desired result -- find out what you gain -- 4 Plan what you need -- 4.1 What is your business objective? -- 4.2 What do your assets want? -- 4.3 What do your users want? -- 4.4 What your new workflow should look like -- 4.5 Compile a list of features needed -- 4.6 Other important features of asset management systems -- 4.7 The most important consideration: focus -- 5 Find the right solution -- 5.1 Types of DAM solutions -- 5.2 Complexity and capabilities of the solutions -- 5.3 Which size fits for you? -- 5.4 What if there is no suitable system? -- 5.5 Rent a DAM solution -- 5.6 Don't over-engineer -- 5.7 Questions to ask potential vendors -- 5.8 Sample scenarios for the application of DAM -- 6 Implement the solution -- 6.1 Planning -- 6.2 Testing -- 6.3 Team preparation -- 6.4 Workflow integration -- 7 Success stories -- 7.1 Lionhead Studios -- 7.2 Sony Pictures Imageworks -- 7.3 Scholz & Volkmer -- 7.4 Framfab -- 7.5 Attitude Studio -- 7.6 Pixelspell Animation Studios -- Appendix 1: Product overview -- What you can find here -- Image catalogs and libraries -- Software Configuration Management (SCM) -- Digital Asset Management (DAM) -- Web Content Management -- Enterprise Content Management, Document Management, and Brand Asset Management -- Appendix 2: Glossary -- Appendix 3: References -- index -- Last Page. 
588 0 |a Print version record. 
520 |a Learn how the top CG film, computer game and web development companies have saved significant time and money on their projects by optimizing digital asset management systems and streamlining production processes. Also included is a product overview with 28 detailed descriptions of software solutions, including screenshots and prices, as well as a practical assessment of their suitability for different industries & project sizes. 
590 |a O'Reilly  |b O'Reilly Online Learning: Academic/Public Library Edition 
650 0 |a Digital media. 
650 0 |a Internet entertainment industry. 
650 0 |a Project management. 
650 6 |a Médias numériques. 
650 6 |a Spectacles et divertissements sur Internet  |x Industrie. 
650 6 |a Gestion de projet. 
650 7 |a COMPUTERS  |x Digital Media  |x General.  |2 bisacsh 
650 7 |a COMPUTERS  |x Web  |x User Generated Content.  |2 bisacsh 
650 7 |a COMPUTERS  |x Interactive & Multimedia.  |2 bisacsh 
650 7 |a COMPUTERS  |x Web  |x Site Design.  |2 bisacsh 
650 7 |a Digital media.  |2 fast  |0 (OCoLC)fst00893716 
650 7 |a Internet entertainment industry.  |2 fast  |0 (OCoLC)fst00977239 
650 7 |a Project management.  |2 fast  |0 (OCoLC)fst01078797 
700 1 |a Schlenker, Tilman. 
700 1 |a Edwards, Lisa. 
776 0 8 |i Print version:  |a Jacobsen, Jens.  |t Implementing a digital asset management system.  |d Amsterdam ; Boston : Elsevier Focal Press, 2005  |z 0240806654  |w (DLC) 2006295215  |w (OCoLC)64453572 
856 4 0 |u https://learning.oreilly.com/library/view/~/9780240806655/?ar  |z Texto completo (Requiere registro previo con correo institucional) 
938 |a YBP Library Services  |b YANK  |n 301602782 
938 |a Askews and Holts Library Services  |b ASKH  |n AH23081926 
938 |a Askews and Holts Library Services  |b ASKH  |n AH24603005 
938 |a ProQuest Ebook Central  |b EBLB  |n EBL232107 
938 |a EBSCOhost  |b EBSC  |n 141152 
938 |a ProQuest MyiLibrary Digital eBook Collection  |b IDEB  |n 62873 
938 |a Taylor & Francis  |b TAFR  |n 9780080456430 
938 |a YBP Library Services  |b YANK  |n 2493577 
994 |a 92  |b IZTAP