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Design patterns in C♯ /

Steven John Metsker explains how to use C# as an object-oriented language, using design patterns to create clean code while taking advantage of the extensive Microsoft(R) .NET Framework Class Libraries. For all 23 classic "Gang of Four" design patterns, Metsker offers detailed code example...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Metsker, Steven John
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Boston : Addison-Wesley, ©2004.
Colección:Software patterns series.
Temas:
Acceso en línea:Texto completo (Requiere registro previo con correo institucional)

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100 1 |a Metsker, Steven John. 
245 1 0 |a Design patterns in C♯ /  |c Steven John Metsker. 
260 |a Boston :  |b Addison-Wesley,  |c ©2004. 
300 |a 1 online resource (xvii, 456 pages) :  |b illustrations 
336 |a text  |b txt  |2 rdacontent 
337 |a computer  |b c  |2 rdamedia 
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490 1 |a Software patterns series 
504 |a Includes bibliographical references (pages 439-440) and index. 
505 0 0 |g Ch. 1.  |t Introduction --  |g pt. 1.  |t Interface patterns --  |g Ch. 2.  |t Introducing interfaces --  |g Ch. 3.  |t Adapter --  |g Ch. 4.  |t Facade --  |g Ch. 5.  |t Composite --  |g Ch. 6.  |t Bridge --  |g pt. 2.  |t Responsibility patterns --  |g Ch. 7.  |t Introducing responsibility --  |g Ch. 8.  |t Singleton --  |g Ch. 9.  |t Observer --  |g Ch. 10.  |t Mediator --  |g Ch. 11.  |t Proxy --  |g Ch. 12.  |t Chain of responsibility --  |g Ch. 13.  |t Flyweight --  |g pt. 3.  |t Construction patterns --  |g Ch. 14.  |t Introducing construction --  |g Ch. 15.  |t Builder --  |g Ch. 16.  |t Factory method --  |g Ch. 17.  |t Abstract factory --  |g Ch. 18.  |t Prototype --  |g Ch. 19.  |t Memento --  |g pt. 4.  |t Operation patterns --  |g Ch. 20.  |t Introducing operations --  |g Ch. 21.  |t Template method --  |g Ch. 22.  |t State --  |g Ch. 23.  |t Strategy --  |g Ch. 24.  |t Command --  |g Ch. 25.  |t Interpreter --  |g pt. 5.  |t Extension patterns --  |g Ch. 26.  |t Introducing extensions --  |g Ch. 27.  |t Decorator --  |g Ch. 28.  |t Iterator --  |g Ch. 29.  |t Visitor --  |g App. C.  |t Oozinoz source --  |g App. D.  |t UML at a glance. 
506 |3 Use copy  |f Restrictions unspecified  |2 star  |5 MiAaHDL 
533 |a Electronic reproduction.  |b [Place of publication not identified] :  |c HathiTrust Digital Library,  |d 2010.  |5 MiAaHDL 
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520 |a Steven John Metsker explains how to use C# as an object-oriented language, using design patterns to create clean code while taking advantage of the extensive Microsoft(R) .NET Framework Class Libraries. For all 23 classic "Gang of Four" design patterns, Metsker offers detailed code examples utilizing C# and the .NET Framework--as well as programming exercises crafted to help you rapidly build expertise. His exercises and explanations make extensive use of the Unified Modeling Language, helping you build your skills in this standard notation. Design patterns covered include: Interfaces: Adapter, Facade, Composite, and Bridge Responsibility: Singleton, Observer, Mediator, Proxy, Chain of Responsibility, and Flyweight Construction: Builder, Factory Method, Abstract Factory, Prototype, and Memento Extensions: Decorator, Iterator, and Visitor If you've already used design patterns in other languages, Design Patterns in C# will deepen your understanding, build your confidence, and help you apply them to any C# project. If you're a Microsoft programmer who's new to design patterns, this book will be an ideal practical introduction. www.awprofessional.com/patterns/ ADDISON-WESLEY PROFESSIONAL Pearson Education ISBN: 0-321-12697-1 
542 |f Copyright © 2004 by Pearson Education, Inc.  |g 2004 
546 |a English. 
590 |a O'Reilly  |b O'Reilly Online Learning: Academic/Public Library Edition 
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650 0 |a Object-oriented programming (Computer science) 
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650 6 |a UML (Informatique) 
650 6 |a Logiciels  |x Modèles de conception. 
650 6 |a Programmation orientée objet (Informatique) 
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650 7 |a Object-oriented programming (Computer science)  |2 fast 
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