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Flash MX 2004 games : art to ActionScript /

As a designer using Flash you will see how you can apply your creative skills to the many stages of game production and produce your own interactive games with this versatile package. Creating games for mobile devices is now also covered! As an animator you will be able to add interactive functional...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Lever, Nik, 1958-
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Amsterdam ; Boston : Focal Press, 2004.
Temas:
Acceso en línea:Texto completo (Requiere registro previo con correo institucional)
Tabla de Contenidos:
  • Preliminaries; Contents at a glance; Contents in summary; Introduction: Learn to write ActionScript and have fun doing it!; 1 Your first game; 2 Drawing with Flash; 3 Simple cut-out animation; 4 Using CGI programs to create animation; 5 Background art; 6 Creating artwork for mobile devices; 7 So what is a variable?; 8 In tip-top condition; 9 Using loops; 10 Keep it modular; 11 Debugging; 12 Using external files; 13 Small games to keep them loading; 14 Quizzes; 15 Mazes; 16 Board games; 17 Platformers; 18 Sports simulations; 19 Flash Lite -how does it affect game developers?