|
|
|
|
LEADER |
00000cam a2200000 a 4500 |
001 |
OR_ocm57061296 |
003 |
OCoLC |
005 |
20231017213018.0 |
006 |
m o d |
007 |
cr cnu|||unuuu |
008 |
041127s2004 ne ob 001 0 eng d |
040 |
|
|
|a N$T
|b eng
|e pn
|c N$T
|d OCLCQ
|d YDXCP
|d OCLCQ
|d OCLCG
|d OCLCQ
|d IDEBK
|d NRU
|d E7B
|d EBLCP
|d OCLCO
|d OCLCQ
|d OCLCF
|d OCLCQ
|d TYFRS
|d OCLCQ
|d DEBSZ
|d OCLCQ
|d PIFBR
|d OCLCQ
|d OCLCO
|d WY@
|d LUE
|d TOF
|d OTZ
|d OCLCQ
|d UKAHL
|d AJS
|d VT2
|d OCLCO
|d INARC
|d OCLCQ
|d IOY
|d OCLCQ
|d AU@
|d OCLCQ
|d OCL
|d OCLCQ
|d OCLCO
|
015 |
|
|
|a GBA4X7984
|2 bnb
|
019 |
|
|
|a 62946837
|a 149296225
|a 171114234
|a 647498608
|a 1281711204
|a 1373261804
|
020 |
|
|
|a 141755858X
|q (electronic bk.)
|
020 |
|
|
|a 9781417558582
|q (electronic bk.)
|
020 |
|
|
|a 0080477771
|
020 |
|
|
|a 9780080477770
|
020 |
|
|
|a 9780240519630
|
020 |
|
|
|a 0240519639
|
020 |
|
|
|z 0240519639
|q (pbk.)
|
020 |
|
|
|a 1136144544
|
020 |
|
|
|a 9781136144547
|
020 |
|
|
|a 1281008567
|
020 |
|
|
|a 9781281008565
|
020 |
|
|
|a 9786611008567
|
020 |
|
|
|a 661100856X
|
024 |
7 |
|
|a 10.4324/9780080477770
|2 doi
|
029 |
1 |
|
|a DEBSZ
|b 430287445
|
029 |
1 |
|
|a AU@
|b 000073551146
|
035 |
|
|
|a (OCoLC)57061296
|z (OCoLC)62946837
|z (OCoLC)149296225
|z (OCoLC)171114234
|z (OCoLC)647498608
|z (OCoLC)1281711204
|z (OCoLC)1373261804
|
050 |
|
4 |
|a QA76.575
|b .L48 2004eb
|
072 |
|
7 |
|a COM
|x 087000
|2 bisacsh
|
072 |
|
7 |
|a COM
|x 060150
|2 bisacsh
|
072 |
|
7 |
|a COM
|x 034000
|2 bisacsh
|
072 |
|
7 |
|a COM
|x 060130
|2 bisacsh
|
082 |
0 |
4 |
|a 006.786
|2 22
|
049 |
|
|
|a UAMI
|
100 |
1 |
|
|a Lever, Nik,
|d 1958-
|
245 |
1 |
0 |
|a Flash MX 2004 games :
|b art to ActionScript /
|c Nik Lever.
|
260 |
|
|
|a Amsterdam ;
|a Boston :
|b Focal Press,
|c 2004.
|
300 |
|
|
|a 1 online resource (1 volume)
|
336 |
|
|
|a text
|b txt
|2 rdacontent
|
337 |
|
|
|a computer
|b c
|2 rdamedia
|
338 |
|
|
|a online resource
|b cr
|2 rdacarrier
|
500 |
|
|
|a Includes CD-ROM.
|
504 |
|
|
|a Includes bibliographical references and index.
|
588 |
0 |
|
|a Print version record.
|
505 |
0 |
|
|a Preliminaries; Contents at a glance; Contents in summary; Introduction: Learn to write ActionScript and have fun doing it!; 1 Your first game; 2 Drawing with Flash; 3 Simple cut-out animation; 4 Using CGI programs to create animation; 5 Background art; 6 Creating artwork for mobile devices; 7 So what is a variable?; 8 In tip-top condition; 9 Using loops; 10 Keep it modular; 11 Debugging; 12 Using external files; 13 Small games to keep them loading; 14 Quizzes; 15 Mazes; 16 Board games; 17 Platformers; 18 Sports simulations; 19 Flash Lite -how does it affect game developers?
|
520 |
|
|
|a As a designer using Flash you will see how you can apply your creative skills to the many stages of game production and produce your own interactive games with this versatile package. Creating games for mobile devices is now also covered! As an animator you will be able to add interactive functionality to your own animation and produce a game. As a web developer you will see how to make the best use of the sophisticated development environment Flash offers for the production of both artwork and code to create low bandwidth, animated web content that sells! The free CD-Rom includes all the code.
|
546 |
|
|
|a English.
|
590 |
|
|
|a O'Reilly
|b O'Reilly Online Learning: Academic/Public Library Edition
|
630 |
0 |
0 |
|a Flash (Computer file)
|
630 |
0 |
7 |
|a Flash (Computer file)
|2 fast
|
650 |
|
0 |
|a Video games
|x Programming.
|
650 |
|
6 |
|a Jeux vidéo
|x Programmation.
|
650 |
|
7 |
|a COMPUTERS
|x Digital Media
|x General.
|2 bisacsh
|
650 |
|
7 |
|a COMPUTERS
|x Web
|x User Generated Content.
|2 bisacsh
|
650 |
|
7 |
|a COMPUTERS
|x Interactive & Multimedia.
|2 bisacsh
|
650 |
|
7 |
|a COMPUTERS
|x Web
|x Site Design.
|2 bisacsh
|
650 |
|
7 |
|a Video games
|x Programming
|2 fast
|
776 |
0 |
8 |
|i Print version:
|a Lever, Nik, 1958-
|t Flash MX 2004 games.
|d Amsterdam ; Boston : Focal Press, 2004
|z 0240519639
|w (OCoLC)56442833
|
856 |
4 |
0 |
|u https://learning.oreilly.com/library/view/~/9780240519630/?ar
|z Texto completo (Requiere registro previo con correo institucional)
|
938 |
|
|
|a Askews and Holts Library Services
|b ASKH
|n BDZ0021293879
|
938 |
|
|
|a Askews and Holts Library Services
|b ASKH
|n BDZ0021196114
|
938 |
|
|
|a ProQuest Ebook Central
|b EBLB
|n EBL226840
|
938 |
|
|
|a ebrary
|b EBRY
|n ebr10128123
|
938 |
|
|
|a EBSCOhost
|b EBSC
|n 117198
|
938 |
|
|
|a Internet Archive
|b INAR
|n flashmx2004games0000leve
|
938 |
|
|
|a Taylor & Francis
|b TAFR
|n 9780080477770
|
938 |
|
|
|a YBP Library Services
|b YANK
|n 2352945
|
938 |
|
|
|a YBP Library Services
|b YANK
|n 2586082
|
994 |
|
|
|a 92
|b IZTAP
|