Cargando…

Chris Crawford on game design /

Chris Crawford on Game Design is all about the foundational skills behind the design and architecture of a game. Without these skills, designers and developers lack the understanding to work with the tools and techniques used in the industry today. Chris Crawford, the most highly sought after expert...

Descripción completa

Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Crawford, Chris, 1950-
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Indianapolis, Ind. : New Riders, 2003.
Temas:
Acceso en línea:Texto completo (Requiere registro previo con correo institucional)
Tabla de Contenidos:
  • Definitions, definitions
  • Some milestone games
  • Play
  • Challenge
  • Conflict
  • Interactivity
  • Creativity: the missing ingredient
  • Common mistakes
  • The education of a game designer
  • Games I'd like to build
  • Storytelling
  • Random sour observations
  • Tanktics
  • Legionnaire
  • Wizard
  • Energy czar
  • Scram
  • Eastern front (1941)
  • Gossip
  • Excalibur
  • The balance of power
  • Patton versus Rommel
  • Siboot
  • Guns & butter
  • Balance of the planet
  • Patton strikes back
  • Themes and lessons
  • Old fart stories.