Chris Crawford on game design /
Chris Crawford on Game Design is all about the foundational skills behind the design and architecture of a game. Without these skills, designers and developers lack the understanding to work with the tools and techniques used in the industry today. Chris Crawford, the most highly sought after expert...
Clasificación: | Libro Electrónico |
---|---|
Autor principal: | Crawford, Chris, 1950- |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
Indianapolis, Ind. :
New Riders,
2003.
|
Temas: | |
Acceso en línea: | Texto completo (Requiere registro previo con correo institucional) |
Ejemplares similares
-
100 principles of game design /
Publicado: (2013) -
Game development with MonoGame : build a 2D game using your own reusable and performant game engine /
por: Salin, Louis
Publicado: (2022) -
Sams teach yourself, Godot Engine game development in 24 hours /
por: Manzur, Ariel, et al.
Publicado: (2018) -
Building a 3D game with LibGDX : learn how to build an exciting 3D game with LibGDX from scratch /
por: Di Giuseppe, Sebastián, et al.
Publicado: (2016) -
Building a 3D game with LibGDX : learn how to build an exciting 3D game with LibGDX from scratch /
por: Di Giuseppe, Sebastián, et al.
Publicado: (2016)