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Computer Systems : An Embedded Approach /

Incorporate embedded computing technology in projects and devices of all sizes. This comprehensive engineering textbook lays out foundational computer architecture principles and teaches, step by step, how to apply those concepts in cutting-edge embedded applications. The book includes everything yo...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: McLoughlin, Ian (Autor)
Formato: Electrónico eBook
Idioma:Inglés
Publicado: New York, N.Y. : McGraw-Hill Education, [2018]
Edición:First edition.
Colección:McGraw-Hill's AccessEngineering.
Temas:
Acceso en línea:Texto completo
Tabla de Contenidos:
  • Cover
  • Title Page
  • Copyright Page-- About the Author-- Contents Preface
  • Acknowledgments
  • List of Boxes-- 1 Introduction
  • 1.1 The Evolution of Computers
  • 1.2 Forward Progress
  • 1.3 Computer Generations
  • 1.4 Cloud, Pervasive, Grid, and Massively Parallel
  • 1.5 Where To from Here?
  • 1.6 Summary
  • 2 Foundations
  • 2.1 Computer Organization
  • 2.2 Computer Fundamentals
  • 2.3 Number Formats
  • 2.4 Arithmetic
  • 2.5 Multiplication
  • 2.6 Division
  • 2.7 Working with Fractional Number Formats
  • 2.8 Floating Point
  • 2.9 Floating Point Processing
  • 2.10 Summary
  • 2.11 Problems
  • 3 CPU Basics
  • 3.1 What Is a Computer?
  • 3.2 Making the Computer Work for You
  • 3.3 Instruction Handling
  • 3.4 Data Handling
  • 3.5 A Top-Down View
  • 3.6 Summary
  • 3.7 Problems
  • 4 Processor Internals
  • 4.1 Internal Bus Architecture
  • 4.2 Arithmetic Logic Unit
  • 4.3 Memory Management Unit
  • 4.4 Cache
  • 4.5 Coprocessors
  • 4.6 Floating Point Unit
  • 4.7 Streaming SIMD Extensions and Multimedia Extensions
  • 4.8 Co processing in Embedded Systems
  • 4.9 Summary
  • 4.10 Problems ? 5 Enhancing CPU Performance
  • 5.1 Speedups
  • 5.2 Pipelining
  • 5.3 Complex and Reduced Instruction Set Computers
  • 5.4 Superscalar Architectures
  • 5.5 Instructions per Cycle
  • 5.6 Hardware Acceleration
  • 5.7 Branch Prediction
  • 5.8 Parallel and Massively Parallel Machines
  • 5.9 Tomasulo?s Algorithm
  • 5.10 Very Long Instruction Word Architectures
  • 5.11 Summary
  • 5.12 Problems
  • 6 Externals
  • 6.1 Interfacing Using a Bus
  • 6.2 Parallel Bus Specifications
  • 6.3 Standard Interfaces
  • 6.4 Real-Time Issues
  • 6.5 Interrupts and Interrupt Handling
  • 6.6 Embedded Wireless Connectivity
  • 6.7 Summary
  • 6.8 Problems
  • 7 Practical Embedded CPUs
  • 7.1 Introduction
  • 7.2 Microprocessors Are Core Plus More
  • 7.3 Required Functionality
  • 7.4 Clocking
  • 7.5 Clocks and Power
  • 7.6 Memory
  • 7.7 Pages and Overlays
  • 7.8 Memory in Embedded Systems
  • 7.9 Test and Verification
  • 7.10 Error Detection and Correction
  • 7.11 Watchdog Timers and Reset Supervision
  • 7.12 Reverse Engineering
  • 7.13 Preventing Reverse Engineering
  • 7.14 Soft Core Processors
  • 7.15 Hardware Software Codesign
  • 7.16 Off-the-Shelf Cores
  • 7.17 Summary
  • 7.18 Problems
  • 8 Programming
  • 8.1 Running a Program
  • 8.2 Writing a Program
  • 8.3 The UNIX Programming Model
  • 8.4 Summary
  • 8.5 Problems
  • 9 Operating Systems
  • 9.1 What Is an Operating System?
  • 9.2 Why Do We Need an Operating System?
  • 9.3 The Role of an Operating System
  • 9.4 OS Structure
  • 9.5 Booting
  • 9.6 Processes
  • 9.7 Scheduling
  • 9.8 Storage and File Systems
  • 9.8.4 Backup
  • 9.9 Summary
  • 9.10 Problems
  • 10 Connectivity
  • 10.1 Why Connect, How to Connect
  • 10.2 System Requirements
  • 10.3 Scalability, Efficiency and Reuse
  • 10.4 OSI Layers
  • 10.5 Topology and Architecture
  • 10.6 Summary
  • 10.7 Problems
  • 11 Networking
  • 11.1 The Internet
  • 11.2 TCP/IP and the IP Layer Model
  • 11.3 Ethernet Overview
  • 11.4 The Internet Layer
  • 11.5 The Transport Layer
  • 11.6 Other Messages
  • 11.7 Wireless Connectivity
  • 11.8 Network Scales
  • 11.9 Summary
  • 11.10 Problems
  • 12 The Future
  • 12.1 Single-Bit Architectures
  • 12.2 More-Parallel Machines
  • 12.3 Asynchronous Processors
  • 12.4 Alternative Number Format Systems
  • 12.5 Optical Computation
  • 12.6 Science Fiction or Future Reality?
  • 12.7 Summary
  • A Standard Memory Size Notation
  • B Standard Logic Gates
  • Index.