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|z 2010047471
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|a 9780071756150 (print-ISBN)
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|a 0071756159 (print-ISBN)
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|a 9780071761284 (e-ISBN)
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|a 0071761284 (e-ISBN)
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|a (OCoLC)708581394
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|a IN-ChSCO
|b eng
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|a eng
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|a T339
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|a 658.1
|2 23
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|a Key, Stephen,
|e author.
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|a One simple idea :
|b turn your dreams into a licensing goldmine while letting others do the work /
|c Stephen Key.
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|a 1 simple idea
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|a First edition.
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|a New York, N.Y. :
|b McGraw-Hill Education,
|c [2011]
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|c ?2011
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|a 1 online resource (xvi, 237 pages) :
|b illustrations.
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|a text
|2 rdacontent
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|a computer
|2 rdamedia
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|a online resource
|2 rdacarrier
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|a McGraw-Hill's AccessEngineering
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|a Includes bibliographical references and index.
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|a A. Dedication -- B. Preface -- The ferriss effect -- C. Acknowledgments -- D. Introduction -- How one simple idea led to the life of my dreams -- E. About the author -- A. Part one: the power of one simple idea -- 1. How you can create the life of your dreams -- Is it really that simple? -- My introduction to a new way of innovating -- Welcome to the new world of innovation -- 2. The beauty?and opportunity?of open innovation -- The global churn -- First to market wins -- 3. Ceo or cio?which hat fits you best? -- Manufacturing 101 -- Licensing: easy as 1-2-3 -- B. Part two: find your million-dollar idea -- 4. Look for marketable ideas -- A few practical tips -- Study the marketplace -- Discover sleeping dinosaurs -- 5. Get creative! -- Follow your passion -- Browse the mall and magazines -- Make a game of it! -- 6. Not creative? Be a product scout -- Become a licensing expert -- Find your niche -- Identify hot markets -- Focus on ideas you can license -- Get it in writing -- Where to find marketable ideas -- 7. How to pick winners -- The four characteristics of a winning idea -- Find someone who has done it before -- Become an expert in any field in 24 hours or less -- Trust your gut -- C. Part three: prove your idea -- 8. Will it sell? -- Innovate for the market -- Evaluate the marketability of your idea -- 9. Is it doable? -- Is it doable and affordable? -- How to determine manufacturing methods and costs -- Design for production and profit -- 10. To prototype or not to prototype -- Types of prototypes -- Inexpensive ways to prototype -- D. Part four: protect your idea -- 11. The smart way to safeguard your idea -- A primer on patenting -- The power of ppas -- Inventor's logbook: a must-have to prove first to invent -- How to get a patent -- 12. Control every step of the process -- A necessary precaution when sharing your idea -- When to toot or silence your horn -- E. Part five: prepare to pitch your idea -- 13. Create sales tools that sell benefits -- Create a door-opening benefit statement -- Create a deal-generating sell sheet -- 14. Get in the game without quitting your job -- Fit the dream into your life -- Create a professional image -- Outsource without breaking the bank -- F. Part six: submit your idea to potential licensees -- 15. Kick fear to the curb -- Fear of getting ripped off -- Fear of cold-calling -- Fear of fumbling -- Fear of rejection -- Fear of failure -- 16. Find the right doors to knock on -- How to find potential licensees -- Zero in on your best bets -- Find the right people to contact -- 17. The call that gets you in the door -- Why cold-calling is the best way to open doors -- The right way to cold-call -- Slip in through the back door -- G. Part seven: bring your ideas to market -- 18. Cut a great deal -- Leveling the playing field -- Negotiating a win-win licensing agreement -- Put it in writing -- 19. Living the dream -- A marriage made in heaven? -- Keep the ideas?and profits?coming! -- H. Appendix: valuable resources.
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|a Provides insight into the process of licensing and introducing products, with step-by-step instructions for inventors who are interested in earning an income from their ideas.
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|a Also available in print edition.
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|a Electronic reproduction.
|b New York, N.Y. :
|c McGraw Hill,
|d 2011.
|n Mode of access: World Wide Web.
|n System requirements: Web browser.
|n Access may be restricted to users at subscribing institutions.
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|a Mode of access: Internet via World Wide Web.
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|a In English.
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|a Description based on cover image and table of contents, viewed on Jul. 16, 2015.
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650 |
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|a Inventions
|x Marketing.
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650 |
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|a Entrepreneurship.
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650 |
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|a Inventions.
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|a New business enterprises
|x Management.
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|a Electronic books.
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776 |
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|i Print version:
|t One simple idea : turn your dreams into a licensing goldmine while letting others do the work.
|b First edition.
|d New York, N.Y. : McGraw-Hill Education, 2011
|w (OCoLC)659755233
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830 |
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|a McGraw-Hill's AccessEngineering.
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856 |
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|u https://accessengineeringlibrary.uam.elogim.com/content/book/9780071756150
|z Texto completo
|