Virtual Reality and Light Field Immersive Video Technologies for Real-World Applications.
Inspired by MPEG-I and JPEG-PLENO standardization activities, this book is for readers who want to understand 3D representations and multi-camera video processing for novel immersive media applications. The authors address new challenges that arise beyond compression-only, such as depth acquisition...
Clasificación: | Libro Electrónico |
---|---|
Autor principal: | Lafruit, Gauthier |
Otros Autores: | Teratani, Mehrdad |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
London, United Kingdom :
Institution of Engineering & Technology,
2022.
|
Colección: | Computing and Networks
|
Temas: | |
Acceso en línea: | Texto completo |
Ejemplares similares
-
User Involvement in Virtual and Augmented Technologies and Games for Rehabilitation and Learning
por: Newbutt, Nigel
Publicado: (2019) -
Realidad Virtual Cómo Aprovechar Su Potencial para Las Empresas y Las Personas.
por: Bailenson, Jeremy
Publicado: (2018) -
Virtual Reality : Scientific and Technological Challenges.
por: Staff, National Research Council
Publicado: (1900) -
Virtual reality and augmented reality : myths and realities /
Publicado: (2018) -
Virtual & augmented reality for dummies /
por: Mealy, Paul
Publicado: (2018)