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Optical architectures for augmented-, virtual-, and mixed-reality headsets /

"This book is a timely review of the various optical architectures, display technologies, and building blocks for modern consumer, enterprise, and defense head-mounted displays for various applications, including smart glasses, smart eyewear, and virtual-reality, augmented-reality, and mixed-re...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Kress, Bernard C. (Autor)
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Bellingham, Washington : SPIE, [2020]
Temas:
Acceso en línea:Texto completo

MARC

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100 1 |a Kress, Bernard C.,  |e author. 
245 1 0 |a Optical architectures for augmented-, virtual-, and mixed-reality headsets /  |c Bernard C. Kress. 
263 |a 2001 
264 1 |a Bellingham, Washington :  |b SPIE,  |c [2020] 
300 |a 1 online resource 
336 |a text  |b txt  |2 rdacontent 
337 |a computer  |b c  |2 rdamedia 
338 |a online resource  |b cr  |2 rdacarrier 
504 |a Includes bibliographical references and index. 
520 |a "This book is a timely review of the various optical architectures, display technologies, and building blocks for modern consumer, enterprise, and defense head-mounted displays for various applications, including smart glasses, smart eyewear, and virtual-reality, augmented-reality, and mixed-reality headsets. Special attention is paid to the facets of the human perception system and the need for a human-centric optical design process that allows for the most comfortable headset that does not compromise the user's experience. Major challenges--from wearability and visual comfort to sensory and display immersion--must be overcome to meet market analyst expectations, and the book reviews the most appropriate optical technologies to address such challenges, as well as the latest product implementations"--  |c Provided by publisher 
588 0 |a Print version record and CIP data provided by publisher; resource not viewed. 
505 0 |a Preface -- Acknowledgments -- Acronyms -- 1. Introduction -- 2. Maturity levels of the AR/VR/MR/smart-glasses markets -- 3. The emergence of MR as the next computing platform -- 4. Keys to the ultimate MR experience -- 5. Human factors -- 6. Optical specifications driving AR/VR architecture and technology choices -- 7. Functional optical building blocks of an MR headset -- 8. Invariants in HMD optical systems, and strategies to overcome them -- 9. Roadmap for VR headset optics -- 10. Digital see-through VR headsets -- 11. Free-space combiners -- 12. Freeform TIR prism combiners -- 13. Manufacturing techniques for free-space combiner optics -- 14. Waveguide combiners -- 15. Design and modeling of optical waveguide combiners -- 16. Manufacturing techniques for waveguide combiners -- 17. Smart contact lenses and beyond -- 18. Vergence-accommodation conflict mitigation -- 19. Occlusions -- 20. Peripheral display architectures -- 21. Vision prescription integration -- 22. Sensor fusion in MR headsets -- Conclusion -- References -- Index. 
590 |a Knovel  |b ACADEMIC - Computer Hardware Engineering 
590 |a Knovel  |b ACADEMIC - Optics & Photonics 
650 0 |a Virtual reality headsets. 
650 0 |a Optical instruments  |x Design and construction. 
650 0 |a Augmented reality  |x Equipment and supplies. 
650 6 |a Visiocasques. 
650 7 |a Optical instruments  |x Design and construction  |2 fast 
650 7 |a Virtual reality headsets  |2 fast 
776 0 8 |i Print version:  |a Kress, Bernard C.  |t Optical architectures for augmented-, virtual-, and mixed-reality headsets.  |d Bellingham, Washington : SPIE, [2020]  |z 9781510634336  |w (DLC) 2019050125 
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