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The Pop Theology of Videogames Producing and Playing with Religion

Young people in the West are more likely to encounter religion in videogames than in places of worship like churches, mosques or temples. Lars de Wildt interviews developers and players of games such as Assassin's Creed to find out how and why the Pop Theology of Videogames is so appealing to m...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: de Wildt, Lars (Autor)
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Amsterdam Amsterdam University Press
Colección:Games and Play.
Temas:
Acceso en línea:Texto completo

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