Cargando…

Manifest destiny 2.0 genre trouble in game worlds /

Examining the social and cultural implications of noir and Western narratives in video games, Manifest Destiny 2.0 explores the performative literacy of gaming as a means by which Western and noir genres continue to influence twenty-first-century attitudes and global culture.

Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Humphreys, Sara, 1968- (Autor)
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Lincoln : University of Nebraska Press, 2021.
Colección:Postwestern horizons.
Temas:
Acceso en línea:Texto completo

MARC

LEADER 00000cam a2200000Mi 4500
001 JSTOR_on1224199791
003 OCoLC
005 20231005004200.0
006 m o d
007 cr |n|||||||||
008 201125s2021 nbu ob 001 0 eng d
040 |a YDX  |b eng  |c YDX  |d EBLCP  |d N$T  |d OCLCO  |d P@U  |d OCLCF  |d JSTOR  |d OCLCO  |d UKAHL  |d OCLCQ  |d OCLCO 
020 |a 9781496224804  |q (electronic bk.) 
020 |a 1496224809  |q (electronic bk.) 
020 |z 9780803268470 
020 |z 0803268475 
020 |z 9781496224217 
020 |z 1496224213 
029 1 |a AU@  |b 000068704066 
035 |a (OCoLC)1224199791 
037 |a 22573/ctv19v2nzw  |b JSTOR 
050 4 |a GV1469.34.W47  |b H85 2021eb 
072 7 |a LIT  |x 004260  |2 bisacsh 
072 7 |a LIT  |x 024060  |2 bisacsh 
072 7 |a SOC  |x 052000  |2 bisacsh 
082 0 4 |a 794.8  |2 23 
049 |a UAMI 
100 1 |a Humphreys, Sara,  |d 1968-  |e author. 
245 1 0 |a Manifest destiny 2.0  |h [electronic resource] :  |b genre trouble in game worlds /  |c Sara Humphreys. 
264 1 |a Lincoln :  |b University of Nebraska Press,  |c 2021. 
300 |a 1 online resource. 
490 1 |a Postwestern horizons 
505 0 |a Cover -- Title Page -- Copyright Page -- Contents -- List of Illustrations -- Acknowledgments -- Introduction -- 1. The Game and the Nation -- 2. Manifest Memory -- 3. Virtual Indian Removal -- 4. "He's Everything" -- 5. Blanching Noire -- 6. Burning Down the House -- Afterword -- Notes -- Bibliography -- Index 
520 |a Examining the social and cultural implications of noir and Western narratives in video games, Manifest Destiny 2.0 explores the performative literacy of gaming as a means by which Western and noir genres continue to influence twenty-first-century attitudes and global culture. 
590 |a JSTOR  |b Books at JSTOR All Purchased 
590 |a JSTOR  |b Books at JSTOR Demand Driven Acquisitions (DDA) 
650 0 |a Western stories in video games. 
650 0 |a Noir fiction in video games. 
650 0 |a Narration in video games. 
650 0 |a Video games  |x Literary themes, motives. 
650 0 |a Influence (Literary, artistic, etc.) 
650 6 |a Influence littéraire, artistique, etc. 
650 7 |a LITERARY CRITICISM / Science Fiction & Fantasy  |2 bisacsh 
650 7 |a Influence (Literary, artistic, etc.)  |2 fast 
650 7 |a Narration in video games  |2 fast 
650 7 |a Noir fiction in video games  |2 fast 
650 7 |a Video games  |x Literary themes, motives  |2 fast 
650 7 |a Western stories in video games  |2 fast 
776 0 8 |i Print version:  |z 9780803268470  |z 0803268475  |z 9781496224217  |z 1496224213  |w (DLC) 2020011782  |w (OCoLC)1150994125 
830 0 |a Postwestern horizons. 
856 4 0 |u https://jstor.uam.elogim.com/stable/10.2307/j.ctv19vbgqf  |z Texto completo 
938 |a Askews and Holts Library Services  |b ASKH  |n AH38962890 
938 |a Project MUSE  |b MUSE  |n muse84425 
938 |a ProQuest Ebook Central  |b EBLB  |n EBL6405065 
938 |a YBP Library Services  |b YANK  |n 301765230 
938 |a EBSCOhost  |b EBSC  |n 2685364 
994 |a 92  |b IZTAP