Mixed reality and games : theoretical and practical approaches in game studies and education /
Video games allow us to immerse ourselves in worlds that are reflective of cultural phenomena. At the same time, games are in a process of occupying and utilising the real world as a part of the game. The book provides a combination of theoretical and practical approaches to mixed reality through th...
Clasificación: | Libro Electrónico |
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Autor Corporativo: | |
Otros Autores: | , , , , , |
Formato: | Electrónico Congresos, conferencias eBook |
Idioma: | Inglés |
Publicado: |
Bielefeld :
Transcript,
[2020]
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Colección: | Media studies (Transcript (Firm)) ;
v. 80. |
Temas: | |
Acceso en línea: | Texto completo |
Sumario: | Video games allow us to immerse ourselves in worlds that are reflective of cultural phenomena. At the same time, games are in a process of occupying and utilising the real world as a part of the game. The book provides a combination of theoretical and practical approaches to mixed reality through the lenses of game studies and pedagogy. These novel approaches invite the reader to rethink their conceptions of games and mixed reality. They are complemented with classical analyses of games and applications in educational contexts. In uniting theory and hands-on approaches, the book provides a broad spectrum that facilitates and inspires interdisciplinary thinking and work. |
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Descripción Física: | 1 online resource |
Bibliografía: | Includes bibliographical references. |
ISBN: | 9783839453292 3839453291 3837653293 9783837653298 |