Games for your mind : the history and future of logic puzzles /
Logic puzzles were first introduced to the public by Lewis Carroll in the late nineteenth century and have been popular ever since. Games like Sudoku and Mastermind are fun and engrossing recreational activities, but they also share deep foundations in mathematical logic and are worthy of serious in...
Clasificación: | Libro Electrónico |
---|---|
Autor principal: | |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
Princeton, New Jersey :
Princeton University Press,
[2020]
|
Temas: | |
Acceso en línea: | Texto completo |
Tabla de Contenidos:
- I. The Pain and Pleasure of Logic
- 1. Is Logic Boring and Pointless?
- 2. Logic Just for Fun
- II. Lewis Carroll and Aristotelian Logic
- 3. Aristotle's Syllogistic
- 4. The Empuzzlement of Aristotelian Logic
- 5. Sorites Puzzles
- 6. Carroll's Contributions to Mind
- III. Raymond Smullyan and Mathematical Logic
- 7. Liars and Truthtellers
- 8. From Aristotle to Russell
- 9. Formal Systems in Life and Math
- 10. The Empuzzlement of Gödel's Theorems
- 11. Question Puzzles
- IV. Puzzles Based on Nonclassical Logics
- 12. Should "Logics" Be a Word?
- 13. Many-Valued Knights and Knaves
- V. Miscellaneous Topics
- 14. The Saga of the Hardest Logic Puzzle Ever
- 15. Metapuzzles
- 16. Paradoxes
- 17. A Guide to Some Literary Logic Puzzles.