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An enchantment of digital archaeology : raising the dead with agent-based models, archaeogaming and artificial intelligence /

The use of computation in archaeology is a kind of magic, a way of heightening the archaeological imagination. Agent-based modelling allows archaeologists to test the 'just-so' stories they tell about the past. It requires a formalization of the story so that it can be represented as a sim...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Graham, Shawn (Autor)
Formato: Electrónico eBook
Idioma:Inglés
Publicado: New York, NY : Berghahn Books, 2020.
Colección:Digital archaeology.
Temas:
Acceso en línea:Texto completo
Tabla de Contenidos:
  • An Enchantment of Digital Archaeology
  • Contents
  • Tables
  • Acknowledgements
  • Introduction
  • Chapter 1
  • Imagine a Network
  • Chapter 2
  • Reanimating Networks
  • Chapter 3
  • Add Agents and Stir
  • Chapter 4
  • Archaeogaming
  • Chapter 5
  • The Fun Is in the Building
  • Chapter 6
  • Artificial Intelligence
  • Conclusion: Enchantment Is a Remembering
  • Afterword: Guidelines for Developing Your Own Digital Archaeology
  • Appendix A: Tasks for Golems
  • Building an ABM
  • Appendix B: Pot Trade Model Code
  • Appendix C: Information Diffusion on a Network
  • Appendix D: Golems in the City