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|a UAMI
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|a Kim, Ella Jisun,
|e author.
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|a Cities, climate change and public health :
|b building human resilience to climate change at the local level /
|c Ella Jisun Kim.
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|a London :
|b Anthem Press,
|c 2020.
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|c ©2020
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|a 1 online resource (x, 131 pages) :
|b illustrations
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|a text
|b txt
|2 rdacontent
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|a computer
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|2 rdamedia
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|a online resource
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|a Includes bibliographical references and index.
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|a List of figures and tables -- Acknowledgments -- CHAPTER 1. INTRODUCTION. The Frames and Games research project ; Introducing the book -- CHAPTER 2. CITIES, CLIMATE CHANGE, AND PUBLIC HEALTH. Health impacts of climate change ; Planning for and managing the health impacts of climate change ; Two exemplars ; Conclusion -- CHAPTER 3. COLLECTIVE CLIMATE ADAPTATION AT THE LOCAL LEVEL. Planned adaptation to climate change ; Barriers to climate adaptation at the local level ; Framing the policy challenge ; Collective planning and policymaking for climate change ; Conclusion -- CHAPTER 4. FRAMING CLIMATE CHANGE AS A PUBLIC HEALTH ISSUE. Issue framing and public opinion ; Frames and climate change ; Framing climate change as a public health issue ; Research process ; Expected results ; Results ; Thoughts on the efficacy of the public health frame ; Conclusion
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|a CHAPTER 5. ROLE-PLAY SIMULATIONS. Serious games and climate change ; A role-play simulation on the health impacts of climate change ; Research process ; Expected results ; Results ; Role-play simulation outcomes ; Themes from the debriefings: connecting game results to real-life situations ; Group decision-making success factors ; Shifts in climate knowledge, affect, and behavior after playing the game ; Shifts in knowledge, affect, and behavior by political viewpoint ; Different types of learning in the role-play simulation ; Shifts in local climate adaptation policy priorities ; Shifts in preferred policy approaches to manage local climate risks ; Inside the role-play simulation experience ; Conclusion -- CHAPTER 6. DIGITAL GAMES. The promise of digital games ; Digital games and climate change ; A digital game on the health impacts of climate change ; Research process ; Expected results ; Results ; Shifts in climate knowledge, affect, and behavior after playing the game ; Shifts in knowledge, affect, and behavior by political viewpoint ; Different types of learning in the digital game ; Shifts in local climate adaptation policy priorities ; Proactive learning ; Themes from citizen input: Connecting game results to real-life situations ; Inside the digital game experience ; Conclusion
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|a CHAPTER 7. ROLE-PLAY SIMULATIONS VERSUS DIGITAL GAMES. Demographics ; Attitudinal changes ; Attitudinal changes by political viewpoint ; Different types of learning ; Relative advantages and disadvantages of game format ; CHAPTER 8. DISCUSSION AND POLICY RECOMMENDATIONS. Framing climate change as a public health issue ; Face-to-face role-play simulations ; Digital games ; Face-to-face role-play simulations versus digital games ; Policy recommendations ; Contributions to theory and practice -- Appendix A. Issue framing vignettes -- Appendix B. Issue framing survey questions -- Appendix C. Role-play simulation before-survey questions -- Appendix D. Role-play simulation after-survey questions -- Appendix E. Role-play simulation facilitator questionnaire -- Appendix F. Role-play simulation debriefing script -- Appendix G. Role-play simulation post-game interview questions -- Appendix H. Role-play simulation workshop sample characteristics --- Appendix I. Digital game before-survey questions -- Appendix J. Digital game after-survey questions -- Appendix K. Digital game post-game interview questions -- Appendix L. Digital game sample characteristics -- References -- Index.
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|a This book examines how cities can use a public health frame of climate change to boost people's understanding of and concern about climate change and increase policy support for climate adaptation efforts at the local level. It also presents new tools for cities to enhance awareness of and facilitate prioritization of climate risk management choices.
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|a Print version record; online resource viewed March 11, 2021.
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|a JSTOR
|b Books at JSTOR Demand Driven Acquisitions (DDA)
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|a JSTOR
|b Books at JSTOR Evidence Based Acquisitions
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|a JSTOR
|b Books at JSTOR All Purchased
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|a Urban ecology (Sociology)
|z United States.
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|a Climatic changes
|x Health aspects
|z United States.
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|a Resilience (Personality trait)
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|a City planning
|z United States.
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|a Climatic changes.
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|a Public health.
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|a Cities and towns.
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|a Climate Change
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|a Community Health Planning
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|a Public Health
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|a United States
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|a Écologie urbaine
|z États-Unis.
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|a Résilience (Trait de personnalité)
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|a Climat
|x Changements.
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|a Services communautaires de santé
|x Planification.
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|a Santé publique.
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|a Villes.
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|a climate change.
|2 aat
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|a public health.
|2 aat
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|a cities.
|2 aat
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|a Public health
|2 fast
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|a Climatic changes
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|a Urban ecology (Sociology)
|2 fast
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|a City planning
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|a United States
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|i Print version:
|a Kim, Ella Jisun.
|t Cities, climate change and public health.
|d London : Anthem Press, 2020
|z 9781785273247
|w (OCoLC)1123185677
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830 |
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|a Climate change (Anthem Press)
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856 |
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