Tabla de Contenidos:
  • Intro
  • CONTENTS
  • 1. INTRODUCTION TO GAME FARM TOURISM
  • Contents
  • Introduction
  • History of game farms
  • Stage 1: 1652 until the end of the 19th century
  • Stage 2: Post-Anglo-Boer War until 1960
  • Stage 3: 1960 up to the present
  • The rising importance of game farm tourism
  • Defining concepts
  • Hunting as tourism product
  • Four pillars of game farm tourism
  • Breeding game (rare/endangered species)
  • Hunting
  • Game farms/reserves as ecotourism attractions
  • Game products
  • Value chain for hunting
  • Impact of hunting tourism
  • Economic
  • Ecological
  • Socio-cultural
  • Positive impacts and advantages of hunting tourism
  • Hunting tourism benefits conservation
  • Hunting tourism has a positive impact on nature
  • Hunting tourism creates job opportunities
  • Hunting tourism offers entrepreneurial opportunities
  • Hunting tourism develops infrastructure
  • Hunting tourism generates foreign currency
  • Hunting tourism has a multiplying effect
  • Hunting tourism stimulates other trades
  • Hunting tourism broadens education
  • Hunting tourism reinforces preservation of heritage and traditions
  • Hunting tourism enhances an appreciation of cultural traditions
  • Hunting tourism may lead to visual and structural changes
  • Negative impacts and disadvantages of hunting tourism
  • Leakages
  • Alcohol misuse by hunting tourists
  • Seasonality of hunting tourism
  • Unethical practices in hunting tourism
  • Biodiversity
  • Increase in hunting prices
  • Increase in land value
  • Hunting tourism impacts on animal behaviour
  • Impacts involving direct killing or injury of animals
  • Economic impact of hunting
  • Conclusion
  • References
  • 2. GAME FARM PLANNING
  • From a Tourism Perspective
  • Contents
  • Introduction
  • The four pillars of the game farm industry
  • Breeding game
  • Hunting
  • Game farms/reserves as ecotourism attractions
  • Game products
  • Acquisition of an existing game farm or conversion of a commercial farm into a game farm
  • The conversion from stock farm to game farm
  • Buying an already existing game farm
  • Size and shape of the farm
  • Biomes of South Africa
  • Location
  • Infrastructure
  • Roads
  • Water
  • Game
  • Carrying capacity and environmental sensitivity
  • Disease control regions
  • Expansion possibilities
  • Aesthetics
  • General aspects
  • Planning a game farm
  • Spatial development and environmental legislation
  • Environmental legislation
  • Application procedure
  • Game fences
  • Non-electric fences
  • Electric game fences
  • Water
  • Components
  • Water needs of game
  • Drinking regularity
  • The ecological influence of game on the utilisation of water points on a game farm
  • The influence of tourists on water points
  • Behaviour at water points as a result of predators
  • The design and location of water points
  • Building earth dams
  • Water points and the control of grazing lands, diseases and parasites
  • Roads
  • Tourist roads
  • Fire belts (firebreaks or fire paths)
  • Hunting roads