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|a 9048544831
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|a 9789048544837
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|a 820.9003
|2 23
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|a UAMI
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|a Nelson, Holly Faith.
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|a Games and War in Early Modern English Literature :
|b From Shakespeare to Swift.
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|a Amsterdam :
|b Amsterdam University Press,
|c 2019.
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|a 1 online resource (207 pages)
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|a text
|b txt
|2 rdacontent
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|a computer
|b c
|2 rdamedia
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|a online resource
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|a Cultures of Play Ser.
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|a Print version record.
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|a Cover; Contents; Acknowledgements; The Interplay of Games and War in Early Modern English Literature: An Introduction; Jim Daems and Holly Faith Nelson; 1. 'Can this cock-pit hold the vasty fields of France?' Cock-Fighting and the Representation of War in Shakespeare's Henry V; Louise Fang; 2. Game Over: Play and War in Shakespeare's Troilus and Cressida; Sean Lawrence; 3. Thomas Morton's Maypole: Revels, War Games, and Transatlantic Conflict; Jim Daems; 4. Milton's Epic Games: War and Recreation in Paradise Lost; David Currell; 5. Ciphers and Gaming for Pleasure and War; Katherine Ellison
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|a 6. Virtual Reality, Role Play, and World-Building in Margaret Cavendish's Literary War GamesHolly Faith Nelson and Sharon Alker; 7. Dice, Jesting, and the 'Pleasing Delusion' of Warlike Love in Aphra Behn's The Luckey Chance; Karol Cooper; 8. War and Games in Swift's Battle of the Books and Gulliver's Travels; Lori A. Davis Perry; 9. Time-Servers, Turncoats, and the Hostile Reprint: Considering the Conflict of a Paper War; Jeffrey Galbraith; Index
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|a This collection of nine essays carves out a new conceptual path in the field by theorizing the ways in which the language of games and warfare inform and illuminate each other in the early modern cultural imagination. They consider how warfare and games are mapped onto each other in aesthetically and ideologically significant ways in the early modern plays, poetry or prose of William Shakespeare, Thomas Morton, John Milton, Margaret Cavendish, Aphra Behn, and Jonathan Swift, among others. Contributors interpret the terms 'war games' or 'games of war' broadly, freeing them to uncover the more complex and abstract interplay of war and games in the early modern mind, taking readers from the cockpits and clowns of Shakespearean drama, through the intriguing manuals of cryptographers and the ingenious literary wargames of Restoration women authors, to the witty but rancorous paper wars of the late seventeenth and early eighteenth centuries.
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|a JSTOR
|b Books at JSTOR Demand Driven Acquisitions (DDA)
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|a JSTOR
|b Books at JSTOR Evidence Based Acquisitions
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|a JSTOR
|b Books at JSTOR All Purchased
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|a English literature
|y Early modern, 1500-1700
|x History and criticism.
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|a Literary studies: c. 1500 to c. 1800.
|2 bicssc
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|a Social and cultural history.
|2 bicssc
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|a LITERARY CRITICISM
|x Modern
|y 17th Century.
|2 bisacsh
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|a English literature
|x Early modern
|2 fast
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|a 1500-1700
|2 fast
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653 |
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|a Cultural history of play.
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|a Games in literature.
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|a Gender and games.
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|a History of wargames.
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|a Paper wars.
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|a Playing war.
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|a War and games.
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|a War and play.
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|a Warfare in literature.
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|a Criticism, interpretation, etc.
|2 fast
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|a Daems, James William.
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|i Print version:
|a Nelson, Holly Faith.
|t Games and War in Early Modern English Literature : From Shakespeare to Swift.
|d Amsterdam : Amsterdam University Press, ©2019
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830 |
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|a Cultures of Play Ser.
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|u https://jstor.uam.elogim.com/stable/10.2307/j.ctvnp0j6f
|z Texto completo
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