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JSTOR_ocn822041906 |
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121219s2008 tnua ob 001 0 eng |
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|z 2007051878
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|a UAMI
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0 |
|a Playing the past :
|b history and nostalgia in video games /
|c edited by Zach Whalen and Laurie N. Taylor.
|
260 |
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|a Nashville :
|b Vanderbilt University Press,
|c ©2008.
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300 |
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|a 1 online resource (viii, 286 pages) :
|b illustrations
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336 |
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|a text
|b txt
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|a computer
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|a online resource
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|a Includes bibliographical references and index.
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|a Print version record.
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0 |
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|a Playing the past, an introduction / Laurie N. Taylor and Zach Whalen -- Why old school is 'cool' : a brief analysis of classic video game nostalgia / Sean Fenty -- Homesick for Silent Hill : modalities of nostalgia in fan responses to Silent Hill 4 : the room / Natasha Whiteman -- Playing the dejà-new : 'plug it in and play tv games' and the cultural politics of classic gaming / Matthew Thomas Payne -- Hacks, mods, Easter eggs, and fossils : intentionality and digitalism in the video game / Wm. Ruffin Bailey -- Screw the grue : mediality, metalepsis, recapture / Terry Harpold -- Unlimited minutes : playing games in the palm of your hand / Sheila C. Murphy -- Visions and revisions of the Hollywood golden age and America in the thirties and forties : Prince of Persia and Crimson Skies / Andrew E. Jankowich -- Toward a new sound for games / Thomas E. Gersic -- Remembrance of things fast : conceptualizing nostalgia-play in the Battlestar Galactica digital game / Anna Reading and Colin Harvey -- Just less than total war : simulating World War II as ludic nostalgia / James Campbell -- Performing the (virtual) past : online character interpretation as living history at Old Sturbridge Village / Scott Magelssen -- Documentary games : putting the player in the path of history / Tracy Fullerton -- Of puppets, automatons, and avatars : automating the reader-player in electronic literature and computer games / Robert P. Fletcher.
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590 |
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|a JSTOR
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|a JSTOR
|b Books at JSTOR All Purchased
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650 |
|
0 |
|a Video games.
|
650 |
|
0 |
|a Video games
|x Psychological aspects.
|
650 |
|
0 |
|a Video games
|x Study and teaching.
|
650 |
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2 |
|a Video Games
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650 |
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6 |
|a Jeux vidéo.
|
650 |
|
6 |
|a Jeux vidéo
|x Aspect psychologique.
|
650 |
|
6 |
|a Jeux vidéo
|x Étude et enseignement.
|
650 |
|
7 |
|a video games.
|2 aat
|
650 |
|
7 |
|a GAMES
|x Video & Electronic.
|2 bisacsh
|
650 |
|
7 |
|a HISTORY / Social History
|2 bisacsh
|
650 |
|
7 |
|a Video games.
|2 fast
|0 (OCoLC)fst01166421
|
650 |
|
7 |
|a Video games
|x Psychological aspects.
|2 fast
|0 (OCoLC)fst01166438
|
700 |
1 |
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|a Whalen, Zach,
|d 1979-
|e editor.
|
700 |
1 |
|
|a Taylor, Laurie N.,
|d 1978-
|e editor.
|
776 |
0 |
8 |
|i Print version:
|t Playing the past.
|d Nashville : Vanderbilt University Press, ©2008
|z 9780826516008
|w (DLC) 2007051878
|w (OCoLC)182737141
|
856 |
4 |
0 |
|u https://jstor.uam.elogim.com/stable/10.2307/j.ctv16759mn
|z Texto completo
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