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How to do things with videogames /

"In recent years, computer games have moved from the margins of popular culture to its center. Reviews of new games and profiles of game designers now regularly appear in the New York Times and the New Yorker, and sales figures for games are reported alongside those of books, music, and movies....

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Bogost, Ian (Autor)
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Minneapolis : University of Minnesota Press, ©2011.
Colección:Electronic mediations ; 38.
Temas:
Acceso en línea:Texto completo
Tabla de Contenidos:
  • Introduction: media microecology
  • Art
  • Empathy
  • Reverence
  • Music
  • Pranks
  • Transit
  • Branding
  • Electioneering
  • Promotion
  • Snapshots
  • Texture
  • Kitsch
  • Relaxation
  • Throwaways
  • Titillation
  • Exercise
  • Work
  • Habituation
  • Disinterest
  • Drill
  • Conclusion: the end of gamers.