The state of play : law, games, and virtual worlds /
The State of Play presents an essential first step in understanding how new digital worlds will change the future of our universe. Millions of people around the world inhabit virtual words: multiplayer online games where characters live, love, buy, trade, cheat, steal, and have every possible kind o...
Clasificación: | Libro Electrónico |
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Otros Autores: | , |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
New York :
New York University Press,
©2006.
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Colección: | Ex machina.
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Temas: | |
Acceso en línea: | Texto completo |
Sumario: | The State of Play presents an essential first step in understanding how new digital worlds will change the future of our universe. Millions of people around the world inhabit virtual words: multiplayer online games where characters live, love, buy, trade, cheat, steal, and have every possible kind of adventure. Far more complicated and sophisticated than early video games, people now spend countless hours in virtual universes like Second Life and Star Wars Galaxies not to shoot space invaders but to create new identities, fall in love, build cities, make rules, and break them. As digital wor. |
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Descripción Física: | 1 online resource (viii, 304 pages) |
Bibliografía: | Includes bibliographical references (pages 289-290) and index. |
ISBN: | 9780814739075 0814739075 |