Cargando…

The state of play : law, games, and virtual worlds /

The State of Play presents an essential first step in understanding how new digital worlds will change the future of our universe. Millions of people around the world inhabit virtual words: multiplayer online games where characters live, love, buy, trade, cheat, steal, and have every possible kind o...

Descripción completa

Detalles Bibliográficos
Clasificación:Libro Electrónico
Otros Autores: Balkin, J. M. (Editor ), Noveck, Beth Simone (Editor )
Formato: Electrónico eBook
Idioma:Inglés
Publicado: New York : New York University Press, ©2006.
Colección:Ex machina.
Temas:
Acceso en línea:Texto completo
Descripción
Sumario:The State of Play presents an essential first step in understanding how new digital worlds will change the future of our universe. Millions of people around the world inhabit virtual words: multiplayer online games where characters live, love, buy, trade, cheat, steal, and have every possible kind of adventure. Far more complicated and sophisticated than early video games, people now spend countless hours in virtual universes like Second Life and Star Wars Galaxies not to shoot space invaders but to create new identities, fall in love, build cities, make rules, and break them. As digital wor.
Descripción Física:1 online resource (viii, 304 pages)
Bibliografía:Includes bibliographical references (pages 289-290) and index.
ISBN:9780814739075
0814739075