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001122s1991 cau ob 001 0 eng d |
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|a N$T
|b eng
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|a GB9204947
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|a 326081347
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|a 1108957247
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|a 9780520912434
|q (electronic bk.)
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|a 0520912438
|q (electronic bk.)
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|a 0585315698
|q (electronic bk.)
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|a 9780585315690
|q (electronic bk.)
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|a 0520075706
|q (alk. paper)
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|a 9780520075702
|q (alk. paper)
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|a DEBBG
|b BV043069085
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|a (OCoLC)45733844
|z (OCoLC)326081347
|z (OCoLC)497011999
|z (OCoLC)733997036
|z (OCoLC)1036809804
|z (OCoLC)1108957247
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|a 22573/cats5953662
|b JSTOR
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|a PN1992.63
|b .K5 1991eb
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|a SOC
|x 052000
|2 bisacsh
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|a PER
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|a 302.23/4/083
|2 20
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|a UAMI
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|a Kinder, Marsha.
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|a Playing with power in movies, television, and video games :
|b from Muppet Babies to Teenage Mutant Ninja Turtles /
|c Marsha Kinder.
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|a Berkeley, Calif. :
|b University of California Press,
|c ©1991.
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|a 1 online resource (xi, 266 pages)
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|a text
|b txt
|2 rdacontent
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|a computer
|b c
|2 rdamedia
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|a online resource
|b cr
|2 rdacarrier
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|a Includes bibliographical references (233-245) and index.
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|t Foreplay and Other Preliminaries --
|t Saturday Morning Television: Endless Consumption and Transmedia Intertextuality in Muppets, Raisins, and the Lasagna Zone --
|t The Nintendo Entertainment System: Game Boys, Super Brothers, and Wizards --
|t Teenage Mutant Ninja Turtles: The Supersystem and the Video Game Movie Genre --
|t Postplay in Global Networks: An Afterword.
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|a Print version record.
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|a JSTOR
|b Books at JSTOR Demand Driven Acquisitions (DDA)
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|a JSTOR
|b Books at JSTOR Evidence Based Acquisitions
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|a JSTOR
|b Books at JSTOR All Purchased
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|a Motion pictures and children.
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|a Television and children.
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|a Motion pictures and television.
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|a Intertextuality.
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|a Cognition in children.
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|a Video games.
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|a Video Games
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|a Cinéma et enfants.
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|a Télévision et enfants.
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|a Cinéma et télévision.
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|a Intertextualité.
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|a Cognition chez l'enfant.
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|a Jeux vidéo.
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|a video games.
|2 aat
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|a SOCIAL SCIENCE
|x Media Studies.
|2 bisacsh
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|a PERFORMING ARTS / Film / General
|2 bisacsh
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|a Cognition in children
|2 fast
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|a Intertextuality
|2 fast
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7 |
|a Motion pictures and children
|2 fast
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7 |
|a Motion pictures and television
|2 fast
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|a Television and children
|2 fast
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|a Video games
|2 fast
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|i Print version:
|a Kinder, Marsha.
|t Playing with power in movies, television, and video games.
|d Berkeley, Calif. : University of California Press, ©1991
|z 0520077768
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856 |
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|u https://jstor.uam.elogim.com/stable/10.2307/jj.5973185
|z Texto completo
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|a BATCHLOAD
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|a EBSCOhost
|b EBSC
|n 42151
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|a Internet Archive
|b INAR
|n playingwithpower00kind_0
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|a YBP Library Services
|b YANK
|n 2321198
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|a 92
|b IZTAP
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