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Seeing the past with computers : experiments with augmented reality and computer vision for history /

"We focus on two related forms of seeing technology that are changing how some humanists work, but remain untapped and confusing for most scholars and students: computer vision and augmented reality. Computer vision (CV) is a technology that can access, process, analyze, and understand visual i...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Otros Autores: Kee, Kevin B. (Kevin Bradley), 1969- (Editor ), Compeau, Timothy, 1981- (Editor )
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Ann Arbor : University of Michigan Press, [2019]
Colección:Digital humanities (Ann Arbor, Mich.)
Temas:
Acceso en línea:Texto completo
Tabla de Contenidos:
  • Introduction: Seeing the Past (Kevin Kee and Timothy Compeau)
  • One: The People Inside (Tim Sherratt and Kate Bagnall)
  • Two: Bringing Trouvé to Light: Speculative Computer Vision and Media History (Jentery Sayers)
  • Three: Seeing Swinburne: Toward a Mobile and Augmented-Reality Edition of Poems and Ballads, 1866 (Bethany Nowviskie and Wayne Graham)
  • Four: Mixed-Reality Design for Broken-World Thinking (Kari Kraus, Derek Hansen, Elizabeth Bonsignore, June Ahn, Jes Koepfler, Kathryn Kaczmarek Frew, Anthony Pellicone, and Carlea Holl-Jensen)
  • Five: Faster than the Eye: Using Computer Vision to Explore Sources in the History of Stage Magic (Devon Elliot and William J. Turkel)
  • Six: The Analog Archive: Image-Mining the History of Electronics (Edward Jones-Imhotep and William J. Turkel)
  • Seven: Learning to See the Past at Scale: Exploring Web Archives through Hundreds of Thousands of Images (Ian Milligan)
  • Eight: Building Augmented Reality Freedom Stories: A Critical Reflection (Andrew Roth and Caitlin Fisher)
  • Nine: Experiments in Alternative-and Augmented-Reality Game Design: Platforms and Collaborations (Geoffrey Rockwell and Sean Gouglas)
  • Ten: Tecumseh Returns: A History Game in Alternate Reality, Augmented Reality, and Reality (Timothy Compeau and Robert MacDougall)
  • Eleven: History All Around Us: Toward Best Practices for Augmented Reality for History (Kevin Kee, Eric Poitras, and Timothy Compeau)
  • Twelve: Hearing the Past (Shawn Graham, Stuart Eve, Colleen Morgan, and Alexis Pantos).