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3D scientific visualization with Blender® /

This is the first book written on using Blender (an open source visualization suite widely used in the entertainment and gaming industries) for scientific visualization. It is a practical and interesting introduction to Blender for understanding key parts of 3D rendering and animation that pertain...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Kent, Brian R. (Autor)
Formato: Electrónico eBook
Idioma:Inglés
Publicado: San Rafael [California] (40 Oak Drive, San Rafael, CA, 94903, USA) : Morgan & Claypool Publishers, [2015]
Colección:IOP concise physics.
IOP (Series). Release 1.
Temas:
Acceso en línea:Texto completo
Descripción
Sumario:This is the first book written on using Blender (an open source visualization suite widely used in the entertainment and gaming industries) for scientific visualization. It is a practical and interesting introduction to Blender for understanding key parts of 3D rendering and animation that pertain to the sciences via step-by-step guided tutorials. 3D Scientific Visualization with Blender takes you through an understanding of 3D graphics and modelling for different visualization scenarios in the physical sciences.
Notas:"Version: 20150301"--Title page verso.
"A Morgan & Claypool publication as part of IOP Concise Physics"--Title page verso.
Descripción Física:1 online resource (various pagings) : illustrations (some color).
Also available in print.
Público:Astronomers, physicists, electrical & mechanical engineers, science & math educators, 3D graphics and special effects artists. Undergraduate level.
Bibliografía:Includes bibliographical references.
ISBN:9781627056120
9781627056144
9781627056113
ISSN:2053-2571