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Coding Roblox Games Made Easy The Ultimate Guide to Creating Games with Roblox Studio and Lua Programming.

Chapter 4: Roblox Programming Scenarios -- Technical requirements -- Different script types -- The Script Menu tab -- Filtering Enabled -- RemoteEvents -- RemoteFunctions -- BindableEvents and BindableFunctions -- Using Roblox services -- Players service -- ReplicatedStorage and ServerStorage -- Sta...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Brumbaugh, Zander
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Birmingham : Packt Publishing, Limited, 2021.
Temas:
Acceso en línea:Texto completo
Descripción
Sumario:Chapter 4: Roblox Programming Scenarios -- Technical requirements -- Different script types -- The Script Menu tab -- Filtering Enabled -- RemoteEvents -- RemoteFunctions -- BindableEvents and BindableFunctions -- Using Roblox services -- Players service -- ReplicatedStorage and ServerStorage -- StarterGui -- StarterPack and StarterPlayer -- PhysicsService -- UserInputService -- Working with physics -- Constraints -- Body movers -- Adding peripheral game aspects -- Sound -- Lighting -- Other effects -- Chapter 5: Creating an Obby -- Technical requirements -- Setting up the backend.
Explore the capabilities of the Roblox platform to create real-world games with this book. You'll follow a hands-on approach to learning the implementation and associated methodologies and get up and running with Roblox Lua in no time.
Notas:Description based upon print version of record.
Section 3: The Logistics of Game Production.
Descripción Física:1 online resource (238 p.)
ISBN:9781800566361
1800566360