The composition of video games : narrative, aesthetics, rhetoric and play /
"Video games are a complex, compelling medium in which established art forms intersect with technology to create an interactive text. Visual arts, architectural design, music, narrative and rules of play all find a place within, and are constrained by, computer systems whose purpose is to creat...
Clasificación: | Libro Electrónico |
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Autor principal: | |
Autor Corporativo: | |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
Jefferson, North Carolina :
McFarland & Company, Inc., Publishers,
[2019]
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Colección: | Studies in gaming.
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Temas: | |
Acceso en línea: | Texto completo |
Tabla de Contenidos:
- Introduction
- Chapter 1. Setting the groundwork
- Chapter 2. Narrative at play: Game composition and story
- Chapter 3. The rhetoric of games
- Chapter 4. Audiovisual ludonarrativity
- Chapter 5. Themes and audiovisual ludonarrativity
- Conclusion: Game over.