Playing the Field : Video Games and American Studies /
American Studies has only gradually turned its attention to video games in the twenty-first century, even though the medium has grown into a cultural industry that is arguably the most important force in American and global popular culture today. There is an urgent need for a substantial theoretical...
Clasificación: | Libro Electrónico |
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Otros Autores: | |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
Berlin ; Boston :
De Gruyter Oldenbourg,
[2019]
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Temas: | |
Acceso en línea: | Texto completo |
Tabla de Contenidos:
- Frontmatter
- Table of Contents
- Introduction: Video Games and American Studies / Pöhlmann, Sascha
- Video Games and the American Cultural Context / Wolf, Mark J.P.
- The end is nigh! Bring forth the Shepard! Mass Effect, the Apocalypse, and the Puritan Imagination / Fuchs, Michael / Phillips, Michael / Rabitsch, Stefan
- The Last of the US: The Game as Cultural Geography / Callahan, David
- Mobility and Choices in Role-Playing Games / Maier, Patricia
- Playing the Urban Future: The Scripting of Movement and Space in Mirror's Edge (2008) / Meinel, Dietmar
- Playing on Fields: Seasonal Seriality, Tele-Realism, and the Bio-Politics of Digital Sports Games / Lüthe, Martin
- Narrative and Play in American Studies: Ludic Textuality in the Video Game Alan Wake and the TV Series Westworld / Schubert, Stefan
- Toward a Reconsideration of Hypermediacy: Immersion in Survival Horror Games and Eighteenth-Century Novels / Nae, Andrei / Bacalu, Alexandra Ileana
- Ludic Literature: Ready Player One as Didactic Fiction for the Neoliberal Subject / Stark, Doug
- Strategies against Structure: Video Game Terrorism as the Ultimate American Agency Narrative / Domsch, Sebastian
- Why We Play Role-Playing Games / Adams, Jon
- Narrative Glitches: Action Adventure Games and Metaleptic Convergence / Schlarb, Damien B.
- Time Travelling to the American Revolution
- Why Immersive Media Need American Studies / Mittermeier, Sabrina
- A Shining City and the Sodom Below: Historical Guilt and Personal Agency in BioShock Infinite / Franz, Manuel / Jansen, Henning
- The Art of BioShock Infinite: Identity, Race, and Manifest Destiny / Blank, Jacqueline
- Sounds of Tears: Mozart's Lacrimosa in Different Media / Keller, Veronika
- Unspoken Adventures: On Sound, Story, and Nonverbal Gameplay in Journey and Inside / Aghoro, Nathalie
- Contributors
- Index of Names
- Index of Subjects