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00000cam a2200000 i 4500 |
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EBSCO_on1081001244 |
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OCoLC |
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20231017213018.0 |
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190105s2019 vau ob 001 0 eng d |
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|a 1081000366
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|a 1082184640
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|a UAMI
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100 |
1 |
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|a Parker, J. R.
|q (Jim R.),
|d 1955-
|e author.
|
245 |
1 |
0 |
|a Game development using Python /
|c James R. Parker.
|
264 |
|
1 |
|a Dulles, Virginia :
|b Mercury Learning and Information,
|c [2019]
|
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|a 1 online resource (319 pages)
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|a text
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|a online resource
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|a Includes bibliographical references and index.
|
588 |
0 |
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|a Online resource; title from digital title page (viewed on February 21, 2019).
|
520 |
|
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|a Guiding you through the basic game development process using Python, this book includes some design instruction, ideas about handling assets, and a host of things that should be useful for a game developer.
|
590 |
|
|
|a eBooks on EBSCOhost
|b EBSCO eBook Subscription Academic Collection - Worldwide
|
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|a Video games
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|a Python (Computer program language)
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|a COMPUTERS
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|x Python.
|2 bisacsh
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650 |
|
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|a Video games
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|2 fast
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650 |
|
7 |
|a Python (Computer program language)
|2 fast
|
776 |
0 |
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|i Print version:
|a Parker, James R.
|t Game development using Python.
|d Bloomfield : Mercury Learning & Information, 2018
|z 9781683921806
|w (OCoLC)1085623559
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