The creation of iGiselle : classical ballet meets contemporary video games /
"The unusual marriage of Romantic ballet and artificial intelligence is an intriguing idea that led a team of interdisciplinary researchers to design iGiselle, a video game prototype. Scholars in the fields of literature, music, design, and computer science collaborated to modernize the 1841 ba...
Clasificación: | Libro Electrónico |
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Otros Autores: | |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
Edmonton, Alberta, Canada :
The University of Alberta Press,
2019.
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Edición: | First electronic edition, 2019. |
Temas: | |
Acceso en línea: | Texto completo |
Tabla de Contenidos:
- I. An interdisciplinary approach to Giselle: The creation of the romantic ballet GIselle : the ballerina's Hamlet / Nora Foster Stovel
- "No feminine endings" : Adolphe Adam's musical score for Giselle / Christina Gier
- The other Giselles : Moncrieff's Giselle; or, The Phantom Night Dancers, Loder's The Night Dancers, and Puccini's Le Villi / Mark Morris
- (Re)creating Giselle : narrative and the ballerina / Laura Sydora.
- II. Creating iGiselle: Artifiical intelligence for managing the interactive ballet video game, iGiselle / Sergio Poo Hernandez & Vadim Bulitko
- Re-playing iGiselle : dance, technology, and interdisciplinary creation / Emilie St. Hilaire
- Renewing Adolphe Adam's score : creating the music for iGiselle / Wayne Defehr
- The ballet body and video games : a feminist perspective / Pirkko Markula.