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OpenGL 4 Shading Language Cookbook : Build High-Quality, Real-time 3D Graphics with OpenGL 4. 6, GLSL 4. 6 and C++17, 3rd Edition.

OpenGL 4 Shading Language Cookbook covers easy-to-follow recipes that first walk you through the theory and background behind each technique, and then proceed to showcase and explain the GLSL and OpenGL code needed to implement it.

Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Wolff, David
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Birmingham : Packt Publishing Ltd, 2018.
Edición:3rd ed.
Temas:
Acceso en línea:Texto completo
Descripción
Sumario:OpenGL 4 Shading Language Cookbook covers easy-to-follow recipes that first walk you through the theory and background behind each technique, and then proceed to showcase and explain the GLSL and OpenGL code needed to implement it.
Notas:Passing arrays or structures to a function.
Descripción Física:1 online resource (464 pages)
ISBN:1789340667
9781789340662