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00000cam a2200000 i 4500 |
001 |
EBSCO_on1041112382 |
003 |
OCoLC |
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20231017213018.0 |
006 |
m o d |
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cr gnu---unuuu |
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180619s2018 maua ob 001 0 eng d |
040 |
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|a RVE
|b eng
|e rda
|e pn
|c RVE
|d N$T
|d YDX
|d EBLCP
|d GGVRL
|d OCLCF
|d WAU
|d OCLCQ
|d IBI
|d OCLCO
|d OCLCQ
|d OCLCO
|d OCLCQ
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020 |
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|a 9781682176771
|q (electronic bk.)
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020 |
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|a 1682176770
|q (electronic bk.)
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|z 9781682176764
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|z 1682176762
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035 |
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|a (OCoLC)1041112382
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050 |
|
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|a QA76.6
|b .P75 2018eb
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072 |
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|a COM
|x 051000
|2 bisacsh
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082 |
0 |
4 |
|a 005.1
|2 23
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049 |
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|a UAMI
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245 |
0 |
0 |
|a Principles of programming & coding /
|c editor, Donald R. Franceschetti, PhD.
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246 |
3 |
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|a Principles of programming and coding
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264 |
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1 |
|a Ipswich, Massachusetts :
|b Salem Press, a division of EBSCO Information Services ;
|a [Amenia, New York] :
|b Grey House Publishing,
|c [2018]
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264 |
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4 |
|c Ã2018
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300 |
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|a 1 online resource (xv, 343 pages) :
|b illustrations
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336 |
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|a text
|b txt
|2 rdacontent
|
337 |
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|a computer
|b c
|2 rdamedia
|
338 |
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|a online resource
|b cr
|2 rdacarrier
|
588 |
0 |
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|a Print version record.
|
504 |
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|a Includes bibliographical references and index.
|
505 |
0 |
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|a 3D printing -- Algorithms -- American Standard Code for Information -- Interchange (ASCII) -- Android OS -- Application -- Autonomic computing -- Avatars and simulation -- Binary hexadecimal representations -- Boolean operators -- Branching logic -- Characters and strings -- Cloud computing -- Coding and encryption -- Color coding -- Combinatorics -- Comment programming -- Comparison operators -- Computer animation -- Computer memory -- Computer modeling -- Computer security -- Computer-aided design (CAD) -- Computer-aided design and computer-aided manufacturing software (CAD/CAM) -- Computer-assisted instruction (CAI) -- Conditional operators -- Constraint programming -- Control systems -- Cowboy coding -- CPU design -- Crowdfunding -- Crowdsourcing -- Cryptography -- Data mining -- Data warehouse -- Database design -- Database structuring conventions -- Debugging -- Device drivers -- Diffusion of innovations -- Digital divide -- Digital forensics -- Digital libraries -- Digital native -- Digital photography -- Digital signal processors (DSP) -- Digital watermarking -- Disk operating system (DOS) -- Drone warfare -- Drones -- E-banking -- E-learning -- Electronic circuits -- Electronic communication software -- Encryption -- Error handling -- Event-driven marketing (EDM) -- Expectancy theory -- Experimenter's bias -- Extreme programming -- Firewalls -- Firmware -- Functional electrical stimulation (FES) -- Game programming -- Gamification -- Graphical user interface (GUI) -- Graphics formats -- Guard clause -- HTTP cookie -- Imagined communities -- Incremental development -- Informational technology (IT) -- Information visualization -- Internet Protocol (IP) -- Inversion of control (Hollywood Principle) -- iOS -- Iterative constructs -- Java programming language -- JavaScript -- Knowledge worker -- Levels of processing theory -- Logic synthesis -- Logistics -- Machine learning -- Malware -- Massive open online course (MOOC) -- Meta-analysis -- Metacomputing -- Metadata -- Microprocessors -- Mixed methods research (MMR) -- Mobile apps -- Mobile technology -- Motherboards -- Multiprocessing operating systems (OS) -- Multi-user operating system (OS) -- Naming conventions -- Net neutrality -- Network security -- Neuro-linguistic programming (NLP) -- Neuromarketing -- Neuromorphic chips -- Objectivity -- Object-oriented design (OOD) -- Object-oriented programming (OOP) -- Privacy rights -- Programming languages -- Prototyping -- Quantum computing -- Random access memory (RAM) -- Rapid application development (RAD) -- Rational choice theory -- Search engine optimization (SEO) -- Semantic memory -- Semantics -- Signal processing -- Source code comments -- Spiral development -- Standard deviation -- Standpoint theory -- Statistical inference -- String-oriented symbolic languages (SNOBOL) -- Structural equation modeling (SEM) -- Technology in education -- Test doubles -- Theory of multiple intelligences -- Theory X and Theory Y -- Transformation priority premise (TPP) -- Tree structures -- Turing test -- Uncertainty reduction theory (URT) -- Unicode -- UNIX -- Variables and values -- Waterfall development -- Web design -- Web graphic design -- Working memory -- Worse-is-better -- Time Line of Inventions and Advancements in Programming and Coding.
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520 |
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|a Provides students and researchers with an easy-to-understand introduction to the fundamentals of programming and coding.
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590 |
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|a eBooks on EBSCOhost
|b EBSCO eBook Subscription Academic Collection - Worldwide
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650 |
|
0 |
|a Computer programming.
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650 |
|
0 |
|a Coding theory.
|
650 |
|
6 |
|a Programmation (Informatique)
|
650 |
|
7 |
|a computer programming.
|2 aat
|
650 |
|
7 |
|a COMPUTERS
|x Programming
|x General.
|2 bisacsh
|
650 |
|
7 |
|a Coding theory.
|2 fast
|0 (OCoLC)fst00866237
|
650 |
|
7 |
|a Computer programming.
|2 fast
|0 (OCoLC)fst00872390
|
700 |
1 |
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|a Franceschetti, Donald R.,
|d 1947-
|e editor.
|
776 |
0 |
8 |
|i Print version:
|t Principles of programming & coding.
|d Ipswich, Massachusetts : Salem Press, a division of EBSCO Information Services ; [Amenia, New York] : Grey House Publishing, [2018]
|z 1682176762
|w (OCoLC)1003202286
|
856 |
4 |
0 |
|u https://ebsco.uam.elogim.com/login.aspx?direct=true&scope=site&db=nlebk&AN=1837176
|z Texto completo
|
938 |
|
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|a ProQuest Ebook Central
|b EBLB
|n EBL5433876
|
938 |
|
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|a EBSCOhost
|b EBSC
|n 1837176
|
938 |
|
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|a Gale Cengage Learning
|b GVRL
|n GVRL7QVQ
|
938 |
|
|
|a YBP Library Services
|b YANK
|n 15563747
|
994 |
|
|
|a 92
|b IZTAP
|