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3D character development workshop : rigging fundamentals for artists and animators /

Simple enough for non-technical artists to follow, this thorough guide is presented in a holistic, comprehensive, best-practices approach so professional and student animators and artists can begin designing and animating their own fully-functioning characters. --

Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Van Horn, Erik (Autor)
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Dulles, Virginia : Mercury Learning and Information, [2018]
Temas:
Acceso en línea:Texto completo

MARC

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505 0 |a Intro; 3D Character Development_Part 1; 3D Character Development_Part 2; 3D Character Development_Part 3; 3D Character Development_Part 4; 3D Character Development_Part 5; 3D Character Development_Part 6; 3D Character Development_Part 7; 3D Character Development_Postscript. 
520 |a Simple enough for non-technical artists to follow, this thorough guide is presented in a holistic, comprehensive, best-practices approach so professional and student animators and artists can begin designing and animating their own fully-functioning characters. --  |c Edited summary from book. 
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