The republic of games : textual culture between old books and new media /
"The Republic of Games examines the fate of the models of print culture in an age of digitization. Drawing on methods from social-text analysis, platform studies, and game studies, the book examines the digital practice of imbricating game mechanics into other kinds of activities and the effect...
Clasificación: | Libro Electrónico |
---|---|
Autor principal: | Graham, Elyse (Autor) |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
Montreal :
McGill-Queen's University Press,
[2018]
|
Temas: | |
Acceso en línea: | Texto completo |
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