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Getting Started with Unity 2018 : a Beginner's Guide to 2D and 3D game development with Unity, 3rd Edition.

The Unity game engine has revolutionized the gaming industry with its complete set of intuitive tools. This book will guide you through the entire process of creating a 3D VR game, from downloading the Unity game engine to publishing your game. It not only gives you a strong foundation, but puts you...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Lavieri, Dr. Edward
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Birmingham : Packt Publishing, 2018.
Edición:3rd ed.
Temas:
Acceso en línea:Texto completo
Descripción
Sumario:The Unity game engine has revolutionized the gaming industry with its complete set of intuitive tools. This book will guide you through the entire process of creating a 3D VR game, from downloading the Unity game engine to publishing your game. It not only gives you a strong foundation, but puts you on the path to game development.
Notas:EditorGraphics ; Unity community; System requirements; Development system requirements; Playback system requirements; Downloading Unity ; Installing Unity; Summary; Chapter 2: The Unity Interface; Screen real estate ; Menu; Unity; File; Edit; Assets; GameObject; Component; Window; Help; Scene view; Game view; Project window; Hierarchy window; Inspector window ; Toolbar; Transform tools; Gizmo Toggles; Cloud and Account Buttons; Layers and Layouts; Layouts; Summary; Chapter 3: Designing the Game; Game concept; Game idea; Input controls; Winning and losing; Game characters; Cucumber Man.
Chapter 8: Implementing Our Non-Player Characters.
Descripción Física:1 online resource (330 pages)
ISBN:9781788832915
1788832914