Learn iOS 11 Programming with Swift 4 : Learn the fundamentals of iOS app development with Swift 4 and Xcode 9.
You want to build iOS applications for iPhone and iPad but where do you start? Forget sifting through tutorials and blog posts; this book is a direct route into iOS development, taking you through the basics and showing you how to put the principles into practice. With every update, iOS has become m...
Clasificación: | Libro Electrónico |
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Autor principal: | |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
Birmingham :
Packt Publishing,
2018.
|
Edición: | 2nd ed. |
Temas: | |
Acceso en línea: | Texto completo |
Tabla de Contenidos:
- Intro
- Cover
- Copyright and Credits
- Packt Upsell
- Contributors
- Table of Contents
- Preface
- Chapter 1: Getting Familiar with Xcode
- Getting started
- The Xcode interface
- Navigator panel
- Standard editor
- Utilities panel
- Debug panel
- Toolbar
- Generic iOS device
- iOS device
- Connecting wirelessly
- Window pane controls
- Summary
- Chapter 2: Building a Foundation with Swift
- Playgrounds
- an interactive coding environment
- Data types
- where it all starts
- String
- Integer data type
- Floating-point numbers
- Booleans
- Variables and constants
- where data is held
- Creating a variable with a string
- Creating a variable with an integer (Int)
- Debug and print()
- detecting your bugs
- Adding floating-point numbers
- Creating a Boolean
- Hungarian notation
- Why constants versus variables?
- Comments
- leaving yourself notes or reminders
- Type safety and type inference
- Concatenating strings
- String interpolation
- Operations with our integers
- Increment and decrement
- Comparison operators
- Summary
- Chapter 3: Building on the Swift Foundation
- Creating a Playground project
- The if statements
- having fun with logic statements
- Optionals and optional bindings
- Why optionals?
- Functions
- Summary
- Chapter 4: Digging Deeper
- Creating a Playground project
- Ranges
- Closed range
- Half-closed range
- Control flow
- The for ... in loop
- One-sided range
- The while loop
- The repeat ... while loop
- Summary
- Chapter 5: Digging into Collections
- Arrays
- Creating an empty array
- Creating an array with initial values
- Creating a mutable array
- Adding items to an array
- Checking the number of elements in an array
- Checking for an empty array
- Retrieving a value from an array
- Iterating over an array
- Removing items from an array
- Dictionaries.
- Creating a dictionary
- Adding and updating dictionary elements
- Accessing an item in a dictionary
- Iterating over dictionary values
- Iterating over dictionary keys
- Iterating over dictionary keys and values
- Checking the number of items in a dictionary
- Removing items from a dictionary
- Sets
- Creating an empty set
- Creating a set with an array literal
- Creating a mutable set
- Adding items into a set
- Checking if a set contains an item
- Iterating over a set
- Intersecting two sets
- Joining two sets
- Removing items from a set
- Summary
- Chapter 6: Starting the UI Setup
- Useful terms
- View Controller
- Table View Controller
- Collection View Controller
- Navigation Controller
- Tab Bar Controller
- Storyboard
- Segue
- Auto Layout
- Model View Controller (MVC)
- App tour
- Explore tab
- Locations
- Restaurant listings
- Restaurant detail
- Map tab
- Project setup
- Creating a new project
- Summary
- Chapter 7: Setting Up the Basic Structure
- Starting from scratch
- Storyboard setup
- Adding our app assets
- Storyboards
- Creating our launch screen
- Adding a Navigation Controller
- Summary
- Chapter 8: Building Our App Structure in Storyboard
- Adding a Collection View Controller
- Hooking up our outlets
- Creating a custom color
- Setting up our cell
- Section header
- Updating the grid
- Adding a modal
- Updating Bar Button Items
- Unwinding our Cancel button
- Adding our first Table View
- Summary
- Chapter 9: Finishing Up Our App Structure in Storyboard
- Adding our Restaurant List View
- Hooking up our outlets
- Setting up our cell
- Adding Reviews View
- Viewing reviews
- Map Kit View
- Summary
- Chapter 10: Designing Cells
- Setting up the Explore header
- Adding Auto Layout to the Explore header
- Setting up the Explore cell.
- Adding Auto Layout to the Explore cell
- Setting up the Restaurant cell
- Adding Auto Layout to the Restaurant cell
- Location cell
- Summary
- Chapter 11: Designing Static Tables
- Setting up cells
- Creating our section headers
- Creating our address section
- Adding Auto Layout to the headers
- Photos section
- Adding Auto Layout to the photos section
- Reviews section
- Adding Auto Layout to the Review cells
- Updating the reservation times cells
- Reservation information
- Reservation header
- Summary
- Chapter 12: Designing a Photo Filter and Review Form
- Setting up our View Controllers
- Adding our Photo Filter View
- Adding Auto Layout for the Photo Filter View
- Creating the Photo Filter View cell
- Adding Auto Layout to our Photo Filter cell
- Creating reviews
- Setting up the Review storyboard
- Creating a Review form
- Updating the Review cells
- Updating our first cell
- Positioning UI elements
- Adding Auto Layout for creating reviews
- Refactoring the storyboard
- Creating a new storyboard for the Map tab
- Creating a new storyboard for the Explore tab
- Summary
- Chapter 13: Getting Started with the Grid
- Understanding the Model View Controller architecture
- Getting familiar with the setup
- Classes and structures
- Controllers and classes
- Creating our controller
- Understanding Collection View controllers and Collection View cells
- Getting data into Collection View
- Understanding the data source
- Summary
- Chapter 14: Getting Data into Our Grid
- Model
- ExploreData.plist
- ExploreItem.swift
- ExploreDataManager.swift
- Getting data
- Connecting to our cell
- Hooking up our UI with IBOutlets
- Restaurant listing
- Summary
- Chapter 15: Getting Started with the List
- Creating our Location View Controller class.
- Connecting our Table View with our Location View Controller
- Digging into our Table View code
- Adding the data source and delegate
- Adding locations to our Table View
- Creating our first property list (plist)
- Adding data to our property list
- Creating our location data manager
- Working with our data manager
- Creating folders
- Summary
- Chapter 16: Where Are We?
- Setting up map annotations
- What is an MKAnnotation?
- Creating a restaurant annotation
- Creating our Map Data Manager
- Creating a base class
- Refactoring code
- Refactoring ExploreDataManager
- Creating and adding annotations
- Creating our Map View Controller
- Creating custom annotations
- Map to restaurant detail
- Creating a storyboard reference
- Map to restaurant detail
- Passing data to restaurant detail
- Organizing your code
- Refactoring ExploreViewController
- Using the MARK comment
- Refactoring RestaurantViewController
- Refactoring MapViewController
- Summary
- Chapter 17: Working with an API
- Creating an API Manager
- What is an API?
- Understanding a JSON file
- Exploring the API Manager file
- Location list
- Selecting a location
- Adding a Header view
- Passing a selected location back to Explore View
- Unwinding our Done button
- Getting the last selected location
- Passing location and cuisine to the restaurant list
- Creating our restaurant cell class
- Setting up restaurant list cell outlets
- Creating a restaurant data manager
- Handling no data
- Summary
- Chapter 18: Displaying Data in Restaurant Detail
- Adding a navigation button
- Displaying data in our static Table View
- Summary
- Chapter 19: Foodie Reviews
- Getting started with reviews
- Displaying ratings in our custom UIControl
- Adding our touch events
- Setting up the unwind segues
- Setting up our rating control.
- Creating our review form controller
- Summary
- Chapter 20: Working with Photo Filters
- Understanding filters
- Creating our filter scroller
- Creating a filter cell
- Creating our apply filter view controller
- Getting permission
- Summary
- Chapter 21: Understanding Core Data
- What is Core Data?
- Creating a data model
- Entity auto-generation
- Restaurant Photo Entity
- Review item
- Core Data manager
- Summary
- Chapter 22: Saving Reviews
- Saving reviews
- Saving photos
- Setting up the cell UI
- Adding Auto Layout
- Adding an overall rating
- Summary
- Chapter 23: Universal
- Explore
- Location listing
- Restaurant listing
- Updating restaurant details
- Summary
- Chapter 24: iMessages
- Understanding iMessages
- Creating our extension
- Updating our assets
- Implementing our Messages UI
- Adding Auto Layout to our cell
- Creating a framework
- Connecting our message cell
- Showing restaurants
- iMessage crashing
- Sending reservations
- Summary
- Chapter 25: Notifications
- Starting with the basics
- Getting permission
- Setting up notifications
- Showing notifications
- Customizing our notifications
- Embedding images
- Adding buttons
- Custom UI in notifications
- Summary
- Chapter 26: Just a Peek
- Adding 3D Touch quick actions
- Adding favorites
- Creating a new model object
- Updating our Core Data manager
- Summary
- Chapter 27: Drag and Drop
- Accepting drag from other apps
- Dragging and dropping filter items
- Summary
- Chapter 28: SiriKit
- Understanding SiriKit
- Supported intents
- Enable Siri capabilities
- Creating users
- Updating our intent handler
- Testing Siri
- Summary
- Chapter 29: Beta and Store Submission
- Creating a bundle identifier
- Creating a certificate signing request
- Creating production and development certificates.