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EBSCO_on1007928602 |
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OCoLC |
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20231017213018.0 |
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171031s2015 xx o 000 0 eng d |
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|a 1264861121
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|a 8021078685
|q (electronic bk.)
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|a 9788021078680
|q (electronic bk.)
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|a (OCoLC)1007928602
|z (OCoLC)1264861121
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|2 23
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|a UAMI
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100 |
1 |
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|a PASCALINE LORENTZ.
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245 |
1 |
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|a SOCIALIZING VOYAGE OF THE VIDEO GAME PLAYER :
|b growing-up with playing the sims.
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|a [Place of publication not identified] :
|b MASARYKOVA UNIVERZITA.
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|a 1 online resource
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|a text
|b txt
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|a computer
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|a Intro -- The Socializing Voyageof the Video Game Player Abstract -- CONTENTS -- PREFACE -- INTRODUCTION: THE SOCIALIZING VOYAGE AND ITS TRAVEL STOPS -- SIMULATION -- EMBED THIS SELF IN SOCIAL SITUATIONS -- ANTICIPATION -- SOCIAL PROJECTION THROUGH THE CHARACTER -- SOCIAL PROJECTION THROUGH A SOCIAL SITUATION -- EXPERIMENTATION -- THE SUBJECTIFICATION MOVEMENT OF THE PLAYER -- AWARENESS OF THE GAME -- EMBEZZLEMENT -- MODDING AT THE PLAYER RESCUE -- CHEATING AND ITS "MOMENTS" -- INTERDEPENDENCIES -- AWARENESS OF PLAYER REGULATIONS AND PRACTICE -- EXTRA-REGULATION
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|a CONTROL VIDEO GAMING BY ITS DURATION -- CONTROL VIDEO GAMING WITH GAME CONTENT -- COMPLETION OF THE PROCESS OF CIVILIZATION PLAYER -- MONITORING THIS "WILD" PLAYER -- INTERNALIZING THE STRESS AND IMPULSES -- CONCLUSION: THE VIDEO-LUDOLOGICAL SOCIALIZATION THROUGH IDENTITY-VOYAGE -- GLOSSARY -- BIBLIOGRAPHY -- SITOGRAPHY -- INDEX -- LIST OF TABLE
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|a eBooks on EBSCOhost
|b EBSCO eBook Subscription Academic Collection - Worldwide
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|a Video games
|x Social aspects.
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650 |
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|a Jeux vidéo
|x Aspect social.
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|a GAMES
|x Board.
|2 bisacsh
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650 |
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|a Video games
|x Social aspects.
|2 fast
|0 (OCoLC)fst01166440
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|a ProQuest Ebook Central
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|a ProQuest Ebook Central
|b EBLB
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