The virtual and the real in planning and urban design : perspectives, practices and applications /
The Virtual and the Real in Planning and Urban Design: Perspectives, Practices and Applications explores the merging relationship between physical and virtual spaces in planning and urban design. Technological advances such as smart sensors, interactive screens, locative media and evolving computati...
Clasificación: | Libro Electrónico |
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Otros Autores: | , , , |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
New York :
Routledge,
2017.
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Colección: | Routledge research in planning and urban design.
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Temas: | |
Acceso en línea: | Texto completo |
Tabla de Contenidos:
- Machine generated contents note: pt. ONE Perspectives in planning and urban design
- 1. New ways of conditioning space and place in dynamic and transformative environments: liaising between the worlds of matter and the virtual / Claudia Yamu
- 2. Realizing sensory urban environments: decoding synthetic realities with urban performance simulation / Mona Abdelwahab
- 3. Doing the right thing: gamification as a means to tuning human behaviour / Anton Eliens
- 4. ICT, open data and the Internet of Things: potential future trajectories in urban planning / Ulysses Sengupta
- pt. TWO Help planners plan: decision support, methods, tools and applications
- 5. Cognitive computing for urban planning / Bernhard Klein
- 6. Between self-organization and planning: cities and the fractal ordering principle / Pierre Frankhauser
- 7. Space syntax: a method to measure urban space related to social, economic and cognitive factors / Claudia Yamu
- 8. From real to virtual and back: a multi-method approach for investigating the impact of urban morphology on human spatial experiences / Gerhard Schmitt
- 9. Planning support models in an era of shrinking population: recent planning trends and research developments in Japan / Yasushi Asami
- pt. THREE Get the public on board!
- 10. Serious GeoGames for civic engagement in urban planning: discussion based on four game prototypes / Nick Brown
- 11. Mapping and visualizing the built environment and user interaction through facilitated-volunteered geographic-information (f-VGI) / Christopher Seeger
- 12. Exploring the qualities of GIS-based visual-acoustic simulations of wind parks to support public opinion forming / Adrienne Gret-Regamey
- 13. X the rods: enhancing interaction within urban setting using light and sound stimuli / Ava Fatah Gen. Schieck
- 14. Memes and civic action: building and sustaining civic empowerment through the internet / Arun Sukumar.