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Game theory /

Game theory has served as a standard text for game theory courses since the publication of the first edition in 1968. The fourth edition updates several recently developed subfields. It has been enlarged by adding a new section dealing with the controversial "Monty Hall problem", showing h...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Owen, Guillermo (Autor)
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Bingley : Emerald Group Publishing Limited, 2013.
Edición:Fourth edition.
Colección:0
Temas:
Acceso en línea:Texto completo

MARC

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505 0 |a 1. Definition of a game -- 2. Two-person zero-sum games -- 3. Linear programming -- 4. Infinite games -- 5. Multistage games -- 6. Games with incomplete information -- 7. Utility theory -- 8. Two-person general-sum games -- 9. Two-person cooperative games -- 10. n-person games -- 11. Stable sets -- 12. Indices of power -- 13. The bargaining set and related concepts -- 14. Nonatomic games -- 15. Games without side payments -- 16. Spatial games -- 17. Other applications -- Appendices. 
520 3 |a Game theory has served as a standard text for game theory courses since the publication of the first edition in 1968. The fourth edition updates several recently developed subfields. It has been enlarged by adding a new section dealing with the controversial "Monty Hall problem", showing how the solution can be easily obtained by using game theoretic methods; rather than those of conditional probability theory. A new chapter discusses the work of recent Nobel Laureates: this includes, on the one hand, Hurwicz, Maskin and Myerson's work on mechanism design, and on the other hand, Roth's work on auctions and two-sided matchings -- P. 4 of cover 
504 |a Includes bibliographical references (pages 437-446) and index. 
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