Cargando…

HoloLens beginner's guide : join the AR revolution with HoloLens /

Create interactive and intuitiveness HoloLens applications with ease About This Book Start developing immersive and interactive apps for Microsoft HoloLens Explore the Windows Universal Development platform for HoloLens development Leverage the full set of HoloLens sensors to create mesmerizing apps...

Descripción completa

Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Odom, Jason M. (Autor)
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Birmingham, UK : Packt Publishing, 2017.
Temas:
Acceso en línea:Texto completo
Texto completo

MARC

LEADER 00000cam a2200000Ii 4500
001 EBSCO_ocn988029431
003 OCoLC
005 20231017213018.0
006 m o d
007 cr unu||||||||
008 170525s2017 enka o 000 0 eng d
040 |a UMI  |b eng  |e rda  |e pn  |c UMI  |d IDEBK  |d OCLCF  |d YDX  |d OCLCQ  |d N$T  |d TEFOD  |d NLE  |d CEF  |d KSU  |d OCLCQ  |d UKMGB  |d LVT  |d UAB  |d UKAHL  |d OCLCO  |d OCLCQ  |d OCLCO 
015 |a GBB7B6786  |2 bnb 
016 7 |a 018399311  |2 Uk 
019 |a 994870692 
020 |a 9781786465467  |q (electronic bk.) 
020 |a 1786465469  |q (electronic bk.) 
020 |z 9781786464729 
029 1 |a GBVCP  |b 1004863381 
029 1 |a UKMGB  |b 018399311 
035 |a (OCoLC)988029431  |z (OCoLC)994870692 
037 |a CL0500000861  |b Safari Books Online 
037 |a 0E6AAF7C-0CDB-46F7-A2F6-8F86A3784AD1  |b OverDrive, Inc.  |n http://www.overdrive.com 
050 4 |a QA76.76.A65 
072 7 |a COM  |x 013000  |2 bisacsh 
072 7 |a COM  |x 014000  |2 bisacsh 
072 7 |a COM  |x 018000  |2 bisacsh 
072 7 |a COM  |x 067000  |2 bisacsh 
072 7 |a COM  |x 032000  |2 bisacsh 
072 7 |a COM  |x 037000  |2 bisacsh 
072 7 |a COM  |x 052000  |2 bisacsh 
082 0 4 |a 004  |2 23 
049 |a UAMI 
100 1 |a Odom, Jason M.,  |e author. 
245 1 0 |a HoloLens beginner's guide :  |b join the AR revolution with HoloLens /  |c Jason M. Odom. 
264 1 |a Birmingham, UK :  |b Packt Publishing,  |c 2017. 
300 |a 1 online resource (1 volume) :  |b illustrations 
336 |a text  |b txt  |2 rdacontent 
337 |a computer  |b c  |2 rdamedia 
338 |a online resource  |b cr  |2 rdacarrier 
588 0 |a Online resource; title from title page (Safari, viewed May 18, 2017). 
520 8 |a Create interactive and intuitiveness HoloLens applications with ease About This Book Start developing immersive and interactive apps for Microsoft HoloLens Explore the Windows Universal Development platform for HoloLens development Leverage the full set of HoloLens sensors to create mesmerizing apps Who This Book Is For If you are a developer new to Windows Universal development platform and want to get started with HoloLens development, then this is the book for you. No prior experience of C# programming or of the .NET framework is needed to get started with this book. What You Will Learn Write an app that responds to verbal commands Communicate between devices in the boundaries of the UWP model Create sounds in the app and place them in a 3D space Build simple apps that display holograms Interact with the physical environment while taking physical boundaries into account In Detail HoloLens revolutionizes the way we work and interact with the virtual world. HoloLens brings you the amazing world of augmented reality and provides an opportunity to explore it like never before. This is the best book for developers who want to start creating interactive and intuitive augmented reality apps for the HoloLens platform. You will start with a walkthrough of the HoloLens hardware before creating your first app. Next you will be introduced to the various HoloLens sensors and find out how to program them efficiently so that they can interact with the real world seamlessly. Moving on, you will learn how to create smart animations and add video overlay that implements real-time tracking and motion-sensing abilities to your HoloLens app. Finally, you will learn how to test your app effectively. 
590 |a eBooks on EBSCOhost  |b EBSCO eBook Subscription Academic Collection - Worldwide 
590 |a O'Reilly  |b O'Reilly Online Learning: Academic/Public Library Edition 
650 0 |a Application software  |x Development. 
650 0 |a Virtual reality. 
650 2 |a Virtual Reality 
650 6 |a Logiciels d'application  |x Développement. 
650 6 |a Réalité virtuelle. 
650 7 |a virtual reality.  |2 aat 
650 7 |a COMPUTERS  |x Computer Literacy.  |2 bisacsh 
650 7 |a COMPUTERS  |x Computer Science.  |2 bisacsh 
650 7 |a COMPUTERS  |x Data Processing.  |2 bisacsh 
650 7 |a COMPUTERS  |x Hardware  |x General.  |2 bisacsh 
650 7 |a COMPUTERS  |x Information Technology.  |2 bisacsh 
650 7 |a COMPUTERS  |x Machine Theory.  |2 bisacsh 
650 7 |a COMPUTERS  |x Reference.  |2 bisacsh 
650 7 |a Application software  |x Development  |2 fast 
650 7 |a Virtual reality  |2 fast 
856 4 0 |u https://ebsco.uam.elogim.com/login.aspx?direct=true&scope=site&db=nlebk&AN=1513363  |z Texto completo 
856 4 0 |u https://learning.oreilly.com/library/view/~/9781786464729/?ar  |z Texto completo 
938 |a Askews and Holts Library Services  |b ASKH  |n AH32060216 
938 |a EBSCOhost  |b EBSC  |n 1513363 
938 |a ProQuest MyiLibrary Digital eBook Collection  |b IDEB  |n cis36983545 
938 |a YBP Library Services  |b YANK  |n 14282704 
994 |a 92  |b IZTAP